List of spirits (Kid Icarus series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Kid Icarus'' series)}}
{{Title|List of spirits (''Kid Icarus'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Kid Icarus}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Kid Icarus}} series in ''[[Super Smash Bros. Ultimate]]''.
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|{{SSBUMusicLink|Kid Icarus|Underworld}}
|{{SSBUMusicLink|Kid Icarus|Underworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pit and the Centurion are both angelic soldiers working under Palutena.
*The yellow Tiny Pit represents the Centurion, a small angelic soldier who wears golden armor and appears in groups.
*The Tiny Pit Team references how the Centurions make up Palutena's Army.
*The stage and music track are each based on the Skyworld and Underworld stages of ''Kid Icarus'', which features the first appearance of the Centurions.
*The stage and music represent the Centurions' debut in ''Kid Icarus''.
*Pit's favored [[Palutena Bow]] in the air references the Centurion's usage of their bows and arrows to attack while flying in midair.
*Pit's favored [[Palutena Bow]] in the air references the Centurions' ability to shoot their bows while flying.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Centurions' loyalty to Palutena and Pit.
*This spirit's Support type references the Centurion's role as supportive characters in the ''Kid Icarus'' series.
*This spirit's Staff Equipped ability references the Centurion's proficiency with their weapons.
*This spirit's Staff Equipped ability further references the Centurion's usage of their bows and arrows to attack while flying in midair.
*In World of Light, the Centurions' spirit is located in the cloudy Floating Islands section similar to the stage's cloudy setting.
*In World of Light, the Centurion spirit is located in the eastern cloud area in the Light Realm, representing Skyworld, where the Centurions are stationed in the ''Kid Icarus'' series.
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|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pit is able to wield the Three Sacred Treasures in the ''Kid Icarus'' series.
*The yellow Pit is based on his appearance in the ''Kid Icarus'' series, who wears golden armor while using the Three Sacred Treasures.
*The stage represents Palutena's Temple, the location where Pit (while wielding the Three Sacred Treasures) battled Medusa in the original ''Kid Icarus''.
*The stage is based on Palutena's Temple, the final stage of ''Kid Icarus'' where Pit battles Medusa while using the Three Sacred Treasures.
*The music references Chapter 8 of ''Kid Icarus: Uprising'', where the Three Sacred Treasures must be retrieved from a group of Space Pirates.
*The music track is based on the theme song of the eighth chapter of ''Kid Icarus: Uprising'', where the Three Sacred Treasures are stolen by the {{iw|icaruspedia|Space Pirate}}s.
*Pit's frequent [[Palutena Bow]] reference one of the Three Sacred Treasures: the Arrow of Light.
*The battle conditions reference two of the Three Sacred Treasures: the [[Palutena Bow#Origin|Arrow of Light]] and the [[Franklin Badge|Mirror]] [[Guardian Orbitars|Shield]].
*Pit starting off with a [[Franklin Badge]] and frequent use of [[Guardian Orbitars]] reference the defensive and reflective capabilities of the [[Mirror Shield]].
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
*This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
*This spirit's Shooting Items Power ↑ ability references how the Arrows of Light are the strongest form of Pit's bow attacks.
*This spirit's Shooting Items Power ↑ ability references how the Arrows of Light are the strongest form of Pit's bow and arrow attacks in ''Kid Icarus''.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
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*Palutena and Medusa are both opposing goddesses in the ''Kid Icarus'' series.
*The pink Giant Palutena and the first battle condition represent Medusa, the giant Goddess of Darkness who remains immobile during her boss battles.
*The Giant Palutena references how Medusa is often seen in her immense size in the ''Kid Icarus'' series.
*The stage represents the {{iw|icaruspedia|Underworld Castle}}, a castle located in the dark Underworld which features the boss battle against Medusa in ''Kid Icarus: Uprising''.
*The stage references the Underworld, the location of Medusa's final boss battle in ''Kid Icarus: Uprising''.
*The High Gravity hazard is a countermeasure against fighters who specialize in airborne attacks, referencing how Pit defeats Medusa while flying in the ''Kid Icarus'' series.
*The music references Medusa's status as a boss in the ''Kid Icarus'' series.
*The High Gravity hazard is used as a countermeasure against characters specializing in airborne attacks, referencing how Pit uses [[Power of Flight]] to battle Medusa while airborne.
*The Slow Super Armor battle condition references how Medusa is mostly immobile during her boss battles.  
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The giant dog of Duck Hunt and Twinbellows are both giant dog characters.
*The tan Giant Dog of Duck Hunt and the Curry-Filled rule represent Twinbellow, a giant dog creature who uses powerful fire-breathing attacks.
*The stage's cloudy background references the background used in Twinbellows' boss battle in ''Kid Icarus: Uprising''.
*The stage represents the {{iw|icaruspedia|Underworld}} {{iw|icaruspedia|Fortress}}, a castle-like stage in ''Kid Icarus'', which features the boss battle against Twinbellows.
*The music references how Twinbellows is the first boss battled in ''Kid Icarus: Uprising''.
*The music track is based on the boss battle theme song of ''Kid Icarus: Uprising'', which features Twinbellows as the game's first boss.
*The Curry-Filled rule references how Twinbellows attacks by breathing fire at the player.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Mouthful of Curry ability further references Twinbellows' ability to breathe fire.
*This spirit's Support type references Twinbellow's role as a member of the {{iw|icaruspedia|Underworld Army}} in the ''Kid Icarus'' series.
*In World of Light, the Molten Fortress map where Twinbellows' spirit is located is occupied by fire-based spirits, referencing Twinbellows' association with fire.
*This spirit's Mouthful of Curry ability further references Twinbellows' usage of powerful fire-breathing attacks in the ''Kid Icarus'' series.
*In World of Light, the Twinbellows spirit is located in the Molten Fortress map, which is occupied by fire-themed spirits, referencing Twinbellows' association with fire.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ridley and Hewdraw are both draconian enemies.
*The red, blue, and purple Ridley's [[Plasma Breath]] each represent the three heads of Hewdraw, a flying three-headed serpentine enemy who can breathe fireballs.
*The purple, blue, and red Ridleys represent Hewdraws' three different heads.
*The stage and music track represent Skyworld in the beginning of the third chapter of ''Kid Icarus: Uprising'', which features the first boss battle against Hewdraw.
*The stage references the cloudy sky in Chapter 3 of ''Kid Icarus: Uprising'', the location of Hewdraw's first encounter.
*The music references Hewdraw's boss battle in ''Kid Icarus: Uprising''.
*Ridley's favored [[Plasma Breath]] references how Hewdraw attacks by breathing fireballs.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability references Hewdraw's ability to fly.
*This spirit's Jump ↑ ability references how Hewdraw gains the ability to fly in ''Uprising''.
*In World of Light, Hewdraw's spirit is located in the cloudy Floating Islands section similar to the stage's cloudy setting.
*In World of Light, the Hewdraw spirit is located in the eastern cloud area in the Light Realm, referencing Skyworld, which features Hewdraw's first boss battle in ''Uprising''.
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|•Join forces with a CPU ally<br>•Bob-ombs will rain from the sky after a little while<br>•Explosion attacks aren't as effective against the enemy
|•Join forces with a CPU ally<br>•Bob-ombs will rain from the sky after a little while<br>•Explosion attacks aren't as effective against the enemy
|{{SSBUMusicLink|Kid Icarus|Dark Pit's Theme}}
|{{SSBUMusicLink|Kid Icarus|Dark Pit's Theme}}
|'''Spirit Battle inspiration:'''
|
*Wendy and Pandora are both female villains obsessed with glamour.
*Wendy O. Koopa and her Koopa Clown Car represent Pandora, a female bubble-like spirit who features a vague face and is obsessed with glamour.
*The Dark Pit ally references how Dark Pit turns against Pandora in Chapter 5 of ''Kid Icarus: Uprising''.
*The blue Dark Pit ally and the music track is based on his appearance in ''Kid Icarus: Uprising'', who teams up with Pit to defeat Pandora in her first boss battle.
*The stage references the Rewind Spring, the location of Pandora's second boss battle in Chapter 22.
*The stage represents the {{iw|icaruspedia|Rewind Spring}}, a circular blue room which features the second boss battle against Pandora in ''Uprising''.
*The music references how Dark Pit was created by Pandora, by tricking Pit into attacking the Mirror of Truth.
*The Bob-omb Festival rule and the third battle condition reference the bombs summoned by Pandora during her boss battles in ''Uprising''.
*The Bob-omb Festival rule references how Pandora attacks by throwing bombs at the player.
----'''Other trivia:'''
*This spirit's Grab type references how the player can counterattack by throwing the bombs back at Pandora.
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|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*King K. Rool and Thanatos are both big-bellied villains,
*The brown King K. Rool represents Thanatos, the pale brown commander of the Underworld Army who features a bulging belly.
*The stage references the Seafloor Palace, the location of Thanatos' boss battle in Chapter 7 of ''Kid Icarus: Uprising''.
*The stage represents the throne room of the {{iw|icaruspedia|Seafloor Palace}}, a blue circular room which features the boss battle against Thanatos in ''Kid Icarus: Uprising''.
*The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle.
*The Giant and Tiny rules reference Thanatos's ability to transform into a giant foot and appear tiny by popping out of a Thanatos nesting doll in ''Uprising''.
**The Giant rule references Thanatos' ability to turn into a giant foot.
**The Tiny rule references Thanatos' ability to appear tiny after popping out of a Thanatos nesting doll.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
*This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
*In World of Light, Thanatos' spirit is located on Dharkon's side on The Final Battle map while Magnus is featured across from him on Galeem's side, referencing their affiliation with Pit, with Thanatos being an enemy.
*In World of Light, the Thanatos spirit on Dharkon's side of the Final Battle map matches with the Magnus spirit on Galeem's side; both characters are associated with Pit in ''Uprising''.
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|{{SSBUMusicLink|Kid Icarus|Hades's Infernal Theme}}
|{{SSBUMusicLink|Kid Icarus|Hades's Infernal Theme}}
|
|
*The Giant Ganondorf and Hades are both giant main antagonists of their respective game debuts.
*The purple Giant Ganondorf and the music track represent Hades, the central antagonist of ''Kid Icarus: Uprising'' who appears as a giant purple humanoid wearing a large cape.
*The stage's background features sequences of the background traveling from light to darkness, similar to the background during Hades' final boss battle in ''Kid Icarus: Uprising''.
*The stage's background references the final boss battle of ''Uprising'' where Hades and Pit battle while the background transitions from the dark Underworld to the light Overworld.
*The music references Hades' first appearance in Chapter 9 of ''Kid Icarus: Uprising''.
*Ganondorf starting off with 30% damage and the rules reference Hades' transformation into his final form after being injured by the {{iw|icaruspedia|Great Sacred Treasure}}, which allows him to use powerful physical attacks and face-like lasers on his body.
*The X Bomb items references the second phase of the final battle where Hades' final form (this spirit's enhanced form) uses lasers and turrets on his body to attack Pit.
*The Attack Power ↑ rule and battle conditions reference Hades' raw power, which he uses in his physical attacks.
*Ganondorf moves slower than usual, referencing how Hades hardly moves during his boss battles.
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|{{SSBUMusicLink|Kid Icarus|Kid Icarus Retro Medley}}
|{{SSBUMusicLink|Kid Icarus|Kid Icarus Retro Medley}}
|
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*Wario's nose greatly resembles Specknose
*The classic cyan Wario represents the Specknose, a large nose-like enemy with mustache tendrils whose sprite is blue in ''Kid Icarus'' and appears in groups.
*The number of Warios references how the Specknose appears in hordes in the original ''Kid Icarus''.
*The stage is based on the eleventh chapter of ''Kid Icarus: Uprising'', which features the Specknose as an enemy.
*The stage references the Specknose's appearance in ''Kid Icarus: Uprising''.
*The music references the Specknose's debut in the original ''Kid Icarus''.
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|{{SSBUMusicLink|Kid Icarus|Underworld}}
|{{SSBUMusicLink|Kid Icarus|Underworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ganondorf and the Reaper & Reapettes are both red-haired antagonists.
*The purple Ganondorf starting off with a [[Death's Scythe]] represents the Reaper, a red-haired enemy who wears a purple robe and wields a scythe.
*The purple Ganondorf represents the Reaper while the green Tiny Ganondorf minions represent the Reapettes.
*The green Tiny Ganondorf minions starting off with a Death's Scythe represent the Reapette, the smaller version of the Reaper who is depicted wearing green clothes and wield smaller scythes.
*The stage references the Reaper Fortress where the Reaper and Reapettes are featured in Chapter 6 of ''Kid Icarus: Uprising''.
*The stage and music track represent the Underworld Fortress, a ruined castle-like stage with a ravine, which first features the Reaper and Reapettes as enemies.
*The music references the Reaper & Reapette's status as enemies from the Underworld in the ''Kid Icarus'' series.
*The music track and the battle conditions reference the Reaper's ability to dash towards Pit and summon the Reapettes after he falls into the Reaper's sight.
*The Impact Run battle condition references the Reaper's ability to attack by dashing into the player.
*The third battle condition references the Reaper's ability to spawn Reapettes.
*The Ganondorfs starting off with a [[Death's Scythe]] references the scythes the Reaper and Reapettes wield.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Reaper & Reapette spirit is located in the Dracula's Castle map, referencing Death, a recurring enemy in the ''Castlevania'' series.
*This spirit's Support type references the Reaper and Reapette's roles as members of the Underworld Army in the ''Kid Icarus'' series.
*This spirit's Side Special ↑ ability reference the Reaper's dashing and bladed weapon attacks, which serve as a player's side special in the ''Super Smash Bros.'' series.
*In World of Light, the Reaper & Reapette spirit is located in the Dracula's Castle map, referencing Death, a recurring enemy based on the Grim Reaper in the ''Castlevania'' series.
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|•You have reduced defense after a little while<br>•You have reduced attack power after a little while
|•You have reduced defense after a little while<br>•You have reduced attack power after a little while
|{{SSBUMusicLink|Kid Icarus|Overworld}}
|{{SSBUMusicLink|Kid Icarus|Overworld}}
|
|'''Spirit Battle inspiration:'''
*Dark Pit and the Eggplant Wizard are both enemies in ''Kid Icarus: Uprising''.
*Dark Pit's purple costume is based on the Eggplant Wizard, a purple humanoid vegetable enemy who is depicted wearing robes and sandals.
*The stage references the Eggplant Wizard's appearance in ''Kid Icarus: Uprising''.
*The stage is based on the eleventh chapter of ''Kid Icarus: Uprising'', which features the Eggplant Wizard as an enemy.
*The music references the Eggplant Wizard's debut in ''Kid Icarus''.
*The music track is based on the theme song of ''Kid Icarus'', which first features the Eggplant Wizard as an enemy.
*The Food item references the Eggplant Wizard's ability to turn Pit into an eggplant.
*The Food item and the rules reference the Eggplant Wizard's ability to transform Pit into an eggplant, which prevents him from attacking and renders him helpless.
*The Attack Power ↓ and Defense ↓ rules reference how the Eggplant Wizard turning Pit into an eggplant prevents him from attacking and renders him helpless.
----'''Other trivia:'''
*This spirit's Support type references the Eggplant Wizard's role as a member of the Underworld Army in the ''Kid Icarus'' series.
*This spirit's KOs Heal Damage ability further references the Eggplant Wizard's ability to transform Pit into an eggplant, which can be removed by visiting the fortress hospital in ''Kid Icarus''.
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|{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}}
|{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pseudo-Palutena is the false doppelganger of Palutena.
*The purple Palutena and the Ditto Poké Ball Pokémon's {{iw|bulbapedia|Transform|move}} ability represent Pseudo-Palutena, the false doppelganger of Palutena who features purple skin.
*The stage references the castle room where the Pseudo-Palutena boss fight takes place in Chapter 24 of ''Kid Icarus: Uprising''.
*The stage represents the castle throne room in the twenty-fourth chapter of ''Kid Icarus: Uprising'', which features the boss battle against Pseudo-Palutena.
*The music references how Pseudo-Palutena's moveset is similar to Palutena's moveset during her boss battle in Chapter 20 of ''Kid Icarus: Uprising''.
*The Ditto Poké Ball Pokémon transforms into a purple Palutena, referencing how Pseudo-Palenta's design is basically a purple-skinned Palutena.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Transformation Duration ↑ ability references how Pseudo-Palutena takes Palutena's form during her boss battle until her true appearance is revealed during the second phase.
*This spirit's Transformation Duration ↑ ability references how Pseudo-Palutena takes Palutena's form during her boss battle until her true appearance is revealed during the second phase.
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|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter's costume represents Viridi, the Goddess of Nature.
*The Mii Swordfighter's costume represents Viridi, the young Goddess of Nature who carries a large staff and appears as a background character.
*The Giant Kirby minion represents {{s|icaruspedia|Cragalanche}}, Viridi's giant rock minion.
*The white Giant Kirby minion's [[Stone]] represents {{s|icaruspedia|Cragalanche}}, the giant boulder minion of Viridi who can perform powerful body slam attacks.
*The stage features Viridi as a background character.
*The stage and the timed battle condition represent the opening of the eleventh chapter of ''Kid Icarus: Uprising'', where Viridi drops a {{s|icaruspedia|Reset Bomb}} on the clashing human armies, which happens within the first 55 seconds.
*The stage and music represent Chapter 11 of ''Kid Icarus: Uprising'' where Viridi drops a {{s|icaruspedia|Reset Bomb}} on the clashing human armies.
*The timed battle condition references how Pit must prevent Viridi from detonating another one of her Reset Bombs.
*Kirby's frequent [[Stone]] references Cragalanche's rocky exterior and ground slam attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Viridi's role in aiding Pit in later chapters of ''Kid Icarus: Uprising''.
*This spirit's Support type references Viridi's role by helping Pit and Dark Pit defeat the Underworld Army in ''Uprising''.
*This spirit's Attack type references Viridi's attack on humanity.
*This spirit's Metal Killer ability references Viridi's attack on humanity for destroying nature by dropping the Reset Bomb on the clashing armies.
*This spirit's Metal Killer ability references Viridi's goals to destroy humanity for destroying nature.
*In World of Light, the Viridi spirit is located in the shrouded forest area in the Light Realm, referencing Viridi's association with nature.
*Viridi, Kirby, and the Mii Swordfighter's Voice Type 6 all share the same Japanese voice actress, Makiko Ōmoto.
*Viridi, Kirby, and the Mii Swordfighter's Voice Type 6 all share the same Japanese voice actress, Makiko Ōmoto.
*In World of Light, the Viridi spirit is located in the Poison Woods section, referencing Viridi's association with nature and the Reset Bomb Depot's forest setting.
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|•The enemy is easily distracted by items<br>•The enemy starts the battle with a Super Scope<br>•Defeat an army of fighters
|•The enemy is easily distracted by items<br>•The enemy starts the battle with a Super Scope<br>•Defeat an army of fighters
|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|'''Spirit Battle inspiration:'''
|
*Pac-Man represents the Lurchthorn's spherical sections.
*The red Pac-Man Team's six fighters represent the six yellow spherical sections on Lurchthorn's body, who appears as the stage hazard.
*The total number of six fighters references the number of spheres on Lurchthorn's body.
*The stage is based on the Reset Bomb Forest in the main setting of the eleventh chapter of ''Kid Icarus: Uprising'', which features the Lurchthorn as an enemy.
*The stage features Lurchthorns as a stage hazard.
*Pac-Man starting off with a Super Scope reference the energy sphere projectiles launched from Lurchthorn's spherical sections.
*The stage's forest layout and music represent the Lurchthorns' appearance as an enemy in Chapter 11 of ''Kid Icarus: Uprising''.  
*The Pac-Man Team starting off with a Super Scope references how Lurhthorn attacks by projecting energy spheres at Pit.
----'''Other trivia:'''
*This spirit's Shield type references the Lurchthorn's role of defending the Reset Bomb Depot from Pit.
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|{{SSBUMusicLink|Kid Icarus|Magnus's Theme}}
|{{SSBUMusicLink|Kid Icarus|Magnus's Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ike and Magnus are both mercenaries experienced with a large blade.
*The black Ike and the music track represent Magnus, a muscular human mercenary who wears a black outfit and wields a large bladed weapon in battle.
*The stage and music references Dark Lord Gaol's castle, which first features Magnus in Chapter 2 of ''Kid Icarus: Uprising''.
*The stage represents the decimated town in the eighteenth chapter of ''Kid Icarus: Uprising'', which features Magnus as a playable character.
*The Slow Super Armor battle condition references Magnus' slow mobility, which is made up for by his raw power.
*The battle conditions references how Magnus features slow mobility and his powerful swordplay, which cab destroy multiple enemies with minimal effort.
*The battle conditions reference Magnus' strength in his swordplay, able to defeat multiple enemies with minimal effort.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Magnus is considered the mightiest human in ''Kid Icarus: Uprising''.
*This spirit's Attack type and Sword Attack ↑ ability further references Magnus' powerful swordplay, which can easily defeat multiple enemies with minimal effort.
*This spirit's Sword Attack ↑ ability further references Magnus' proficiency with his sword.
*In World of Light, the Magnus spirit on Galeem's side of the Final Battle map matches with the Thanatos spirit on Dharkon's side; both characters are associated with Pit in ''Uprising''.
*In World of Light, Magnus's spirit is located on Galeem's side on The Final Battle map while Thanatos is featured across from him on Dharkon's side, referencing their affiliation with Pit, with Magnus being an ally.
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|{{SSBUMusicLink|Kid Icarus|Lightning Chariot Base}}
|{{SSBUMusicLink|Kid Icarus|Lightning Chariot Base}}
|
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*King Dedede and Dyntos are both characters who wield a large hammer.
*The grey King Dedede represents Dyntos, the grey God of the Forge who is depicted carrying a large hammer.
*The stage references Dyntos' status as a god in his appearance in ''Kid Icarus: Uprising''.
*The stage represents {{iw|icaruspedia|Dyntos's Workshop}} in the twenty-fourth chapter of ''Kid Icarus: Uprising'', which features a structure similar to Palutena's Temple.
*The music references Dyntos' appearance in ''Kid Icarus: Uprising''.
*The battle condition references Dyntos' ability to create different weapons, which includes blades, clubs, and explosive cannons.
*The battle condition references how Dyntos is the God of Forge, who can create and wield weapons.
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|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Zero Suit Samus's blue shorts reveal Samus's legs, referencing the Mimicutie's feminine bare legs.
*Zero Suit Samus' blue Casual Outfit represents Mimicutie, a blue treasure chest-shaped enemy who features feminine bare legs.
*The stage references the Temple of Light map in World of Light where the Mimicutie spirit is located.
*The stage is based on Skyworld in the eighteenth chapter of ''Kid Icarus: Uprising'', which features the Mimicutie as an enemy.
*The music references Chapter 8 of ''Kid Icarus: Uprising'', where Mimicuties appear as an enemy.
*The Crate item references how the Mimicutie's design is based on a containment item, which can drop items when it is destroyed.
*The Item Tidal Wave rule references the items the Mimicutie spawns after they're defeated.
*Zero Suit Samus starting off with increased move speed and the battle conditions reference the Mimicutie's quick movements and usage of swift kicking attacks.
*Zero Suit Samus' favored side smash and battle conditions reference how Mimicutie attacks by using swift kick attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Foot Attack ↑ ability references Mimicutie's ability to use swift kick attacks.
*This spirit's Foot Attack ↑ ability further references Mimicutie's usage of swift kick attacks.
*In World of Light, the Mimicutie spirit battle is located in the Treasure Chest in the Temple of Light, referencing the Mimicutie's status as a Mimic-type enemy, capable of luring in the player by appearing as regular treasure chests.
*In World of Light, the Mimicutie spirit battle is located in the Treasure Chest, referencing how the Mimicutie can take the appearance of a treasure chest until they are approached by the player.
*In World of Light, the Mimicutie spirit is located in the Temple of Light map, which is based on Skyworld in the eighteenth chapter in ''Uprising'', which features the Mimicutie as an enemy.
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