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(→Spirit Battles: Spirit Battle Trivia Cleanup: Please see the following paste for edit summary: https://pastebin.com/VJM3gbBd) |
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Mr. Game & Watch's throws | *Mr. Game & Watch's grabs and throws is based on ''Ball''. | ||
*The minion fighters' spherical shape and Ball | *The minion fighters' spherical shape and the Ball item represents the three balls juggled by the character in ''Ball''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type further references how Mr. Game & Watch's grabs and throws is based on ''Ball''. | |||
*This spirit's Grab type reference how Mr. Game & Watch's grab and throws are based on ''Ball''. | *This spirit's Grab type reference how Mr. Game & Watch's grab and throws are based on ''Ball''. | ||
*This spirit's Thrown Items ↑ ability references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground. | *This spirit's Thrown Items ↑ ability references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground. | ||
*In World of Light, the Ball spirit is located on Dharkon's side on The Final Battle map while Chibi-Robo is featured across from it on Galeem's side, referencing how both characters are empowered by | *In World of Light, the Ball spirit is located on Dharkon's side on The Final Battle map while Chibi-Robo is featured across from it on Galeem's side, referencing how both characters are empowered by orbs with opposing elements, with Mr. Game & Watch juggling the balls being empowered by orbs of darkness. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Mr. Game & Watch's up tilt attack is based on ''Flagman''. | *Mr. Game & Watch's up tilt attack is based on ''Flagman''. | ||
*The Special Flag item represents the flags held by the character in ''Flagman''. | |||
*The Special Flag item | |||
*The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in ''Flagman''. | *The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in ''Flagman''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on ''Flagman''. | |||
*This spirit's Grab type references the flags the character from ''Flagman'' is often seen holding. | *This spirit's Grab type references the flags the character from ''Flagman'' is often seen holding. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Mr. Game & Watch's up special is based on ''Fire''. | *Mr. Game & Watch's up special is based on ''Fire''. | ||
*The | *The stage's layout is based on ''Fire'', which features the characters from the game as stage elements. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack | *This spirit's Support and Attack types further reference how Mr. Game & Watch's up special attack is based on ''Fire''. | ||
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of | *This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of them fall on the ground. | ||
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*Mr. Game & Watch's side special is based on ''Judge''. | *Mr. Game & Watch's side special is based on ''Judge''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack | *This spirit's Support and Attack types further reference how Mr. Game & Watch's side special attack is based on ''Judge''. | ||
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series. | *This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Mr. Game & Watch's down tilt attack is based on ''Manhole''. | *Mr. Game & Watch's down tilt attack is based on ''Manhole''. | ||
*The stage's layout features the character from ''Manhole'' as a stage | *The stage's layout features the character from ''Manhole'' as a stage hazard. | ||
*The Pitfall items reference the many pitfalls appearing in ''Manhole''. | *The Pitfall items reference the many pitfalls appearing in ''Manhole''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Bury Immunity ability references the gameplay of ''Manhole'' where the player must fill up the pitfalls to prevent pedestrians from falling in. | *This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on ''Manhole''. | ||
*This spirit's Shield type and Bury Immunity ability references the gameplay of ''Manhole'' where the player must fill up the pitfalls to prevent pedestrians from falling in. | |||
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Mr. Game & Watch | *Mr. Game & Watch references how his side tilt attack is based on ''Lion''. | ||
*The Incineroar minion fighter represents the Lion | *The Incineroar minion fighter represents the Lion from the titular game. | ||
*The stage's | *The stage's layout is based on the main setting of ''Lion'', which features the Lion Tamers from the game. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping. | *This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Mr. Game & Watch's back air attack is based on ''Turtle Bridge''. | *Mr. Game & Watch's back air attack is based on ''Turtle Bridge''. | ||
*The minions | *The minions represent the turtles appearing in ''Turtle Bridge''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Green Shell Equipped ability | *This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on ''Turtle Bridge''. | ||
*This spirit's Green Shell Equipped ability references the turtle shells the player jumps on in ''Turtle Bridge'' | |||
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the turtles in ''Turtle Bridge'' are living creatures. | *This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the turtles in ''Turtle Bridge'' are living creatures. | ||
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|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The stage's | *Mr. Game & Watch references how his down special is based on ''Oil Panic'' | ||
*The stage's layout is based on the main setting of ''Oil Panic''. | |||
*The Slippery Stage rule references the slippery nature of oil. | *The Slippery Stage rule references the slippery nature of oil. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Mr. Game & Watch's down special is based on ''Oil Panic''. | |||
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station. | *This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station. | ||
*This spirit's Sticky-Floor Immunity ability further references the slippery nature of oil. | *This spirit's Sticky-Floor Immunity ability further references the slippery nature of oil. |
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