List of spirits (Game & Watch series): Difference between revisions

(→‎Spirit Battles: Spirit Battle Trivia Cleanup: Please see the following paste for edit summary: https://pastebin.com/VJM3gbBd)
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's throws are based on ''Ball''.
*Mr. Game & Watch's grabs and throws is based on ''Ball''.
*The minion fighters' spherical shape and Ball items reference the balls in ''Ball''.
*The minion fighters' spherical shape and the Ball item represents the three balls juggled by the character in ''Ball''.
*The total number of three minions references the number of balls used in ''Ball''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's grabs and throws is based on ''Ball''.
*This spirit's Grab type reference how Mr. Game & Watch's grab and throws are based on ''Ball''.
*This spirit's Grab type reference how Mr. Game & Watch's grab and throws are based on ''Ball''.
*This spirit's Thrown Items ↑ ability references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground.
*This spirit's Thrown Items ↑ ability references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground.
*In World of Light, the Ball spirit is located on Dharkon's side on The Final Battle map while Chibi-Robo is featured across from it on Galeem's side, referencing how both characters are empowered by energy orbs, with the character juggling the balls being made of Shadow Bugs, which resemble orbs of darkness.
*In World of Light, the Ball spirit is located on Dharkon's side on The Final Battle map while Chibi-Robo is featured across from it on Galeem's side, referencing how both characters are empowered by orbs with opposing elements, with Mr. Game & Watch juggling the balls being empowered by orbs of darkness.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's up tilt attack is based on ''Flagman''.
*Mr. Game & Watch's up tilt attack is based on ''Flagman''.
*The total number of four fighters references the four numbers on the character's flags or feet.
*The Special Flag item represents the flags held by the character in ''Flagman''.
*The Special Flag item references the flags in ''Flagman''.
*The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in ''Flagman''.
*The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in ''Flagman''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on ''Flagman''.
*This spirit's Grab type references the flags the character from ''Flagman'' is often seen holding.
*This spirit's Grab type references the flags the character from ''Flagman'' is often seen holding.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's up special is based on ''Fire''.
*Mr. Game & Watch's up special is based on ''Fire''.
*The characters from ''Fire'' appear as stage elements.
*The stage's layout is based on ''Fire'', which features the characters from the game as stage elements.
*The stage represents the main setting of ''Fire''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Fire is Mr. Game & Watch's up special attack.
*This spirit's Support and Attack types further reference how Mr. Game & Watch's up special attack is based on ''Fire''.
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of the people fall on the ground.
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of them fall on the ground.
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*Mr. Game & Watch's side special is based on ''Judge''.
*Mr. Game & Watch's side special is based on ''Judge''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Judge is Mr. Game & Watch's side special attack.
*This spirit's Support and Attack types further reference how Mr. Game & Watch's side special attack is based on ''Judge''.
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series.
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's down tilt attack is based on ''Manhole''.
*Mr. Game & Watch's down tilt attack is based on ''Manhole''.
*The stage's layout features the character from ''Manhole'' as a stage element.
*The stage's layout features the character from ''Manhole'' as a stage hazard.
*The Pitfall items reference the many pitfalls appearing in ''Manhole''.
*The Pitfall items reference the many pitfalls appearing in ''Manhole''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Bury Immunity ability references the gameplay of ''Manhole'' where the player must fill up the pitfalls to prevent pedestrians from falling in.
*This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on ''Manhole''.
*This spirit's Shield type and Bury Immunity ability references the gameplay of ''Manhole'' where the player must fill up the pitfalls to prevent pedestrians from falling in.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's side tilt attack is based on ''Lion''.
*Mr. Game & Watch references how his side tilt attack is based on ''Lion''.
*The Incineroar minion fighter represents the Lion in the titular game.
*The Incineroar minion fighter represents the Lion from the titular game.
*The stage's Lion layout represents the main setting of ''Lion''.
*The stage's layout is based on the main setting of ''Lion'', which features the Lion Tamers from the game.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping.
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's back air attack is based on ''Turtle Bridge''.
*Mr. Game & Watch's back air attack is based on ''Turtle Bridge''.
*The minions are all turtle-like characters, representing the turtles from ''Turtle Bridge''.
*The minions represent the turtles appearing in ''Turtle Bridge''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Green Shell Equipped ability represents the turtle shells the player jumps on from ''Turtle Bridge''
*This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on ''Turtle Bridge''.
*This spirit's Green Shell Equipped ability references the turtle shells the player jumps on in ''Turtle Bridge''
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the turtles in ''Turtle Bridge'' are living creatures.
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the turtles in ''Turtle Bridge'' are living creatures.
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The stage's Oil Panic layout represents the main setting of ''Oil Panic''.
*Mr. Game & Watch references how his down special is based on ''Oil Panic''
*The stage's layout is based on the main setting of ''Oil Panic''.
*The Slippery Stage rule references the slippery nature of oil.
*The Slippery Stage rule references the slippery nature of oil.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Mr. Game & Watch's down special is based on ''Oil Panic''.
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
*This spirit's Sticky-Floor Immunity ability further references the slippery nature of oil.
*This spirit's Sticky-Floor Immunity ability further references the slippery nature of oil.
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