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{{ | {{Title|List of spirits (''Game & Watch'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|2,762 | |2,762 | ||
|Fire Attack ↑ | |Fire Attack ↑ | ||
|''Fire Attack'' | |''Fire Attack''<br>(Artwork: ''Game & Watch Gallery 4'') | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | ||
|} | |} | ||
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==Spirit Battles== | ==Spirit Battles== | ||
{| | {{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | ||
|- | |- | ||
|690 | |690 | ||
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|•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power | |•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''. | ||
*The minion fighters | *The minion fighters and the Ball items represent the three balls juggled by the character in ''Ball''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab | *This spirit's Support and Grab types further references how Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''. | ||
*In World of Light, the Ball spirit is located on Dharkon's side | *This spirit's Thrown Items ↑ ability references the main gameplay of ''Ball'', where the player must juggle the balls without letting any of them fall. | ||
*In World of Light, the Ball spirit is located on Dharkon's side of the Final Battle map, referencing how Mr. Game & Watch serves as the origin of the [[Shadow Bug]]s. | |||
|- | |- | ||
|691 | |691 | ||
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|•Timed battle (2:00)<br>•The enemy favors up tilt attacks | |•Timed battle (2:00)<br>•The enemy favors up tilt attacks | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''. | ||
*The Special Flag item | *The Special Flag item represents the flags used by the character in ''Flagman''. | ||
*The timed battle condition references the | *The timed battle condition references the short time limit the player has to repeat the numbers in order in ''Flagman''. | ||
----'''Other trivia:''' | |||
*This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''. | |||
*This spirit's Grab type references the flags that the character from ''Flagman'' is depicted holding. | |||
*This spirit's Critical-Health Stats ↑ ability references how the timer will reset if the player correctly guesses the numbers in order in ''Flagman''. | |||
|- | |- | ||
|692 | |692 | ||
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|•The enemy's up special has increased power<br>•Timed battle (1:00) | |•The enemy's up special has increased power<br>•Timed battle (1:00) | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's up special attack is based on the characters from ''Fire'', who also appear as the stage elements. | ||
*The stage | *The stage is based on the main setting of ''Fire'', which takes place outside of a burning building with an ambulance on the other side of the screen. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Lava-Floor Immunity | *This spirit's Support type further references how Mr. Game & Watch's up special is based on the characters from ''Fire''. | ||
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must bounce the people from the burning building to the ambulance without letting them fall. | |||
|- | |- | ||
|693 | |693 | ||
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|•The enemy favors side specials<br>•Defeat an army of fighters | |•The enemy favors side specials<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's side special attack is based on the character from ''Judge''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type further references how Mr. Game & Watch's side special attack is based on the character from ''Judge''. | ||
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series. | |||
|- | |- | ||
|694 | |694 | ||
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|•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers | |•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's down tilt attack is based on the character from ''Manhole'', who appears as the stage hazard. | ||
*The | *The Pitfall item references the pitfalls that the character must cover up with the manhole cover in ''Manhole''. | ||
*This spirit's Shield | ----'''Other trivia:''' | ||
*This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on the manhole from ''Manhole''. | |||
*This spirit's Shield type and Bury Immunity ability reference the main gameplay of ''Manhole'' where the player must prevent the pedestrians from falling into the pitfalls. | |||
|- | |- | ||
|696 | |696 | ||
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|•Take your strongest team into this no-frills battle | |•Take your strongest team into this no-frills battle | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's side tilt attack is based on the character from ''Lion'', who appears as the stage hazard | ||
*The Incineroar minion | *The orange Incineroar minion represents the titular Lion, a member of the big cat species whose sprite appears as the stag hazard. | ||
*The stage | *The stage is based on the main setting of ''Lion'', which takes place in a cage inside a jungle-like setting. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references the | *This spirit's Shield type references the main gameplay of ''Lion'' where the player must prevent the caged Lion from escaping. | ||
|- | |- | ||
|700 | |700 | ||
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|•The enemy favors back air attacks | |•The enemy favors back air attacks | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's back air attack features the Turtle from ''Turtle Bridge''. | ||
* | *The minion fighters represent the Turtles featured in ''Turtle Bridge'', | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is | *This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on the Turtle from ''Turtle Bridge''. | ||
*This spirit's Green Shell Equipped ability references the turtle shells the player jumps on to cross the lake in ''Turtle Bridge''. | |||
|- | |- | ||
|701 | |701 | ||
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|•The enemy favors side smash attacks | |•The enemy favors side smash attacks | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's side smash attack is based on the enemy character from ''Fire Attack''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield | *This spirit's Shield type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress. | ||
*This spirit's Fire Attack ↑ ability references how Mr. Game & Watch's side smash attack will inflict [[Flame|burning]] damage to the opponent. | |||
|- | |- | ||
|702 | |702 | ||
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|•The stage's platforms are very slippery | |•The stage's platforms are very slippery | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle | |'''Spirit Battle inspiration:''' | ||
* | *Mr. Game & Watch's down special attack is based on the character from ''Oil Panic''. | ||
*The stage | *The stage is based on the bottom screen of ''Oil Panic'', which takes place outside of a gas station. | ||
* | *The Slippery Stage rule references how oil can be used for lubrication, which is known to be slippery when walked on. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield | *This spirit's Support type further references how Mr. Game & Watch's down special is based on the character from ''Oil Panic''. | ||
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station. | |||
*This spirit's Sticky-Floor Immunity ability further references how oil can be used for lubrication, which is known to be slippery when walked on. | |||
|} | |} | ||
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[[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]] | [[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]] | ||
*As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]]. | *As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]]. | ||
*The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, Game & Watch's being Mr. Game & Watch. | *The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, with ''Game & Watch''{{'}}s being Mr. Game & Watch. | ||
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions. | **However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions. | ||
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]]. | *All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]]. | ||
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can | *Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can have more than one stock. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]]. | ||
* | *All three of the primary {{uv|Game & Watch}} spirits are Shield-type. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Game & Watch universe}} | {{Game & Watch universe}} | ||
[[Category:Spirits (Game & Watch universe)]] | [[Category:Spirits (Game & Watch universe)]] |
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