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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's throws being based on ''Ball''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's throws being based on ''Ball''. | ||
*The minion fighters' | *The minion fighters' spherical shape and Ball items reference the balls in ''Ball'', with the number of minion fighters referencing the total number of balls used in the game. | ||
*'''Other trivia:''' | |||
*This spirit's Thrown Items ↑ effect references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground. | |||
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|691 | |691 | ||
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
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*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up tilt attack being based on ''Flagman''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up tilt attack being based on ''Flagman'', with the number of puppet fighters represents the four numbers in the character's flags or feet. | ||
*The Special Flag item references the flags in ''Flagman''. | *The Special Flag item references the flags in ''Flagman''. | ||
*The timed battle condition references the gameplay of ''Flagman'' where the player must memorize and repeat the random numbers in order within the time limit. | *The timed battle condition references the gameplay of ''Flagman'' where the player must memorize and repeat the random numbers in order within the time limit. | ||
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up special being based on ''Fire''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up special being based on ''Fire''. | ||
*The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage elements. | *The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage elements. | ||
*'''Other trivia:''' | |||
*This spirit's Lava-Floor Immunity effect references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of the people fall on the ground. | |||
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side special being based on ''Judge''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side special being based on ''Judge''. | ||
*The overall total number of fighters in this spirit battle is 9, referencing the number 9 featured in this spirit's artwork. | *The overall total number of fighters in this spirit battle is 9, referencing the number 9 featured in this spirit's artwork. | ||
*'''Other trivia:''' | |||
*This spirit's Attack type and Critical Hit ↑ effect references the game of ''Judge'' where each player is given a random number and the player with the highest number must strike the opponent. This also references how, in the ''Super Smash Bros.'' series, the number 9 used in [[Judge]] can land a critical hit on an opponent. | |||
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*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down tilt attack being based on ''Manhole''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down tilt attack being based on ''Manhole''. | ||
*The stage's layout references the character from ''Manhole'' appearing as a stage element, filling the gaps in between the platforms. | *The stage's layout references the character from ''Manhole'' appearing as a stage element, filling the gaps in between the platforms. | ||
* | *This spirit's Shield type, Bury Immunity effect, and the Pitfall items reference the game of ''Manhole'' to prevent pedestrians from falling into holes by filling the gaps between the platforms. | ||
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side tilt attack being based on ''Lion''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side tilt attack being based on ''Lion''. | ||
*The Incineroar minion fighter references the Lion in the titular game. | *The Incineroar minion fighter references the Lion in the titular game. | ||
*The stage's layout represents the main setting of ''Lion''. | *The stage's layout represents the main setting of ''Lion''. | ||
*'''Other trivia:''' | |||
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping. | |||
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|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''. | ||
* | *This spirit's Green Shell Equipped effect and the minion fighters represent the turtles from ''Turtle Bridge''. | ||
*'''Other trivia:''' | |||
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing the turtles in ''Turtle Bridge'' being a living creature. | |||
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|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side smash attack being based on ''Fire Attack''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side smash attack being based on ''Fire Attack''. | ||
*'''Other trivia:''' | |||
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the invading forces from burning down the fortress. | |||
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|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
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*'''Spirit Battle trivia:''' | |||
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down special being based on ''Oil Panic''. | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down special being based on ''Oil Panic''. | ||
*The stage's layout represents the main setting of ''Oil Panic''. | *The stage's layout represents the main setting of ''Oil Panic''. | ||
* | *This spirit's Sticky-Floor Immunity effect and the Slippery Stage condition references the viscous and slippery nature of oil. | ||
*'''Other trivia:''' | |||
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station. | |||
|} | |} | ||
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