List of spirits (EarthBound series): Difference between revisions

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|{{SSBUMusicLink|EarthBound|Bein' Friends}}
|{{SSBUMusicLink|EarthBound|Bein' Friends}}
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*The Ness puppet fighters represents Ninten due to both characters being notable for being nearly identical in design.
*The Ness puppet fighters represents Ninten due to their similar designs.
*The stage represents Ninten's appearance in ''EarthBound Beginnings''.
*The stage choice reflects how Magicant's appearance is primarily based on its ar
*The PSY Attack ↑ battle condition references to Ninten being the only character in ''EarthBound Beginnings'' to learn the PSI move OffenseUp, which slightly increases his offense stat.
*The PSY Attack ↑ battle condition references Ninten's PSI OffenseUp move, which slightly increases his offense stat.
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*The Ness minion fighter represents Ninten, the leader of the party Ana belongs to.
*The Ness minion fighter represents Ninten, the leader of the party Ana belongs to.
*The stage represents Ana's appearance in ''EarthBound Beginnings''.
*The stage represents Ana's appearance in ''EarthBound Beginnings''.
*The Autoheal battle conditions references to Ana being the only character in ''EarthBound Beginnings'' to learn the strongest healing PSI move, Lifeup Ω.
*The Autoheal battle conditions references Ana's status as the "healer" character in ''Earthbound Beginnings'', being the only character able to learn the strongest healing PSI move, Lifeup Ω.
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*The cyan Villager puppet fighter represents Lloyd, one of Ninten's party members.
*The cyan Villager puppet fighter represents Lloyd, one of Ninten's party members.
*The red R.O.B. minion fighter represents EVE, a robot which requires Lloyd to be a party member in order to be an obtainable party member.
*The red R.O.B. minion fighter represents EVE, a powerful robot created by Ninten's grandfather that temporarily joins their party.
*The stage represents Lloyd's appearance in ''EarthBound Beginnings''.
*The stage represents Lloyd's appearance in ''EarthBound Beginnings''.
*The Bob-omb Festival rule and battle condition references to one of Lloyd's pastimes, which is messing around with explosives.
*The Bob-omb Festival rule and battle condition reference Lloyd's explosive-based combat style in ''EarthBound Beginnings''.
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|{{SSBUMusicLink|EarthBound|Bein' Friends}}
|{{SSBUMusicLink|EarthBound|Bein' Friends}}
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*The Little Mac puppet fighter starting off with a Killing Edge represents Teddy, one of Ninten's party members whose main weapon of choice is a Katana, which grants him increased power during battle.
*The Little Mac puppet fighter represents Teddy, with his Killing Edge representing Teddy's usage of blade weapons in combat.
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|{{SSBUMusicLink|EarthBound|Magicant}}
|{{SSBUMusicLink|EarthBound|Magicant}}
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*Similar to the battle with Lloyd, the red Giant R.O.B. puppet fighter represents EVE, a robotic ally and an obtainable party member in ''EarthBound Beginnings''.
*Similar to the battle with Lloyd, the red Giant R.O.B. puppet fighter represents EVE, a powerful robot created by Ninten's grandfather who serves as a temporary party member
*The stage represents the underwater laboratory where EVE is first found.
*The stage represents the lake below Mt. Itoi where EVE is first found.
*The rules and battle conditions represents EVE having the highest attack and defense stat in ''EarthBound Beginnings'', and is often able to take out enemies in a single attack.
*The rules and battle conditions reflect how EVE is the most powerful of Ninten's allies, being able to defeat almost any enemy in one blow and taking minimal damage from almost any attack.
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|{{SSBUMusicLink|EarthBound|Magicant}}
|{{SSBUMusicLink|EarthBound|Magicant}}
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*This spirit battle represents fighting against the Flying Men, a race of five humanoid avian fighters whose role in both ''EarthBound Beginnings'' and ''EarthBound'' is to assist the main protagonist in battle. In World of Light, the Flying Man spirit must be defeated in order to access the Ness fighter, which references the Flying Man's role.
*This spirit battle represents a fight against the Flying Men, a race of five humanoid avian fighters whose role in both ''EarthBound Beginnings'' and ''EarthBound'' is to assist the main protagonist in battle. In World of Light, the Flying Man spirit must be defeated in order to access the Ness fighter, a reference to their role as his guardians in ''EarthBound''.
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|{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}
|{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}
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*The Metal Ness puppet fighter represents Starman a metallic alien enemy from ''EarthBound''. The Starman itself appears as the Assist Trophy enemy.
*The Metal Ness puppet fighter represents the Starman, a metallic PSI-using enemy from outer space seen in both ''EarthBound'' and ''EarthBound Beginnings''. The Starman itself also appears as a hostile assist trophy.
*The stage and Star items represents the Starmen being mechanical aliens. This is also referenced by outer space, where the Starman spirit is located in World of Light.
*The Stars that appear periodically during the fight likely reference the Starman's own star-like shape, as well as the fact that the item is sometimes also referred to as "Starman".
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*The pink Villager represents Paula, one of Ness's party members who appears as part of his Final Smash, [[PK Starstorm]].
*The pink Villager represents Paula, one of Ness's party members who appears as part of his Final Smash, [[PK Starstorm]].
*The PSI Attack ↑ battle condition references to Paula having access to the strongest versions of [[PK Fire]] and [[PK Freeze]].
*The PSI Attack ↑ battle condition references how most of the PSI moves Ness uses in the ''Super Smash Bros.'' series originally belonged to her.
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*The cyan Inkling puppet fighters represents Jeff, one of Ness's party members in ''EarthBound''. Jeff himself appears as the Assist Trophy enemy.
*The cyan Inkling puppet fighters represents Jeff, one of Ness's party members in ''EarthBound''. Jeff himself appears as the Assist Trophy enemy.
*The music represents Winters, the hometown of Jeff.
*The music represents Winters, Jeff's hometown
*The Shooting Type items and the second battle condition references to Jeff's main weapons of choice being based off of guns, which grant him increased power during battle.
*The Shooting Type items and the second battle condition references Jeff's use of firearms in battle, being the only character in Ness's party who can't use PSI.
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|{{SSBUMusicLink|EarthBound|Smiles and Tears}}
|{{SSBUMusicLink|EarthBound|Smiles and Tears}}
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*The Ryu puppet fighter references both Ryu and Poo being martial artists.
*The Ryu puppet fighter and battle conditions both reference Poo's use of martial arts in combat.
*The stage represents Dalaam, Poo's home country, which floats in the sky.
*The stage represents Dalaam, Poo's home country, which floats in the sky.
*The battle conditions references to Poo having access to a select few pieces of equipment that can raise his stats.
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|{{SSBUMusicLink|EarthBound|Humoresque of a Little Dog}}
|{{SSBUMusicLink|EarthBound|Humoresque of a Little Dog}}
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*The tiny Mr. Game & Watch puppet fighter represents Buzz Buzz, a tiny insect-like alien. Interestingly, the puppet is extra tiny in this spirit battle, representing Buzz Buzz's extremely small size, small enough to almost be invisible.
*The tiny Mr. Game & Watch puppet fighter represents Buzz Buzz, a tiny insect-like alien from the future who sets Ness off on his journey. Notably, this puppet fighter's size has been decreased further than what is normally possible during gameplay.
*The battle conditions references to Buzz Buzz dying very early in ''EarthBound'' as a result of a single hand swat.
*The stage and conditions reference Buzz Buzz's death shortly after joining Ness's party at the beginning of ''EarthBound''. Porky Minch's mother mistakes Buzz Buzz for a "dung beetle" and swats him out of the air, killing him.
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|{{SSBUMusicLink|EarthBound|Humoresque of a Little Dog}}
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*The Clear Snake puppet fighter represents Ness's Father, who isn't seen physically in the game, and can only be contacted through phone.
*The Clear Snake puppet fighter represents Ness's Father, who never physically appears in ''EarthBound'' and can only be contacted via telephone.
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|{{SSBUMusicLink|EarthBound|Magicant (for 3DS / Wii U)}}
|{{SSBUMusicLink|EarthBound|Magicant (for 3DS / Wii U)}}
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*The Giant Luigi represents Dungeon Man, who is Ness's largest party member, so large that he cannot squeeze through trees blocking his way.
*The Giant Luigi represents Dungeon Man, a man formerly known as Brick Road who willingly turned himself into a mobile dungeon and later temporarily joined Ness's party.
*The stage represents Scaraba, a desert where the Dungeon Man is encountered.
*The stage represents Scaraba, a vast desert where Dungeon Man is first encountered.
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*The Wario puppet fighter represents Master Belch due to their repulsive behavior.
*The Wario puppet fighter represents Master Belch due to their repulsive behavior.
*The stage references to Belch's Base where Master Belch is encountered.
*The stage represents the sewer-like factory where Belch is encountered.
*The Sticky Floor hazard and battle condition represents Belch's slimy body. The Defense ↓ rule and battle condition represents Master Belch's burp which leaves the opponent in a nauseous state where they take some damage each turn.
*The Sticky Floor hazard and battle condition represents Belch's slimy body. The Defense ↓ rule and battle condition represents Master Belch's burp which leaves the opponent in a nauseous state where they take some damage each turn.
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