List of spirits (Dragon Quest series): Difference between revisions

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*'''Spirit Battle trivia:'''
*This spirit battle represents fighting against the Hero's comrades as they appear in ''Dragon Quest XI S'', with each of the puppet fighters representing the comrades in the order they join the party.
*This spirit battle represents fighting against the Hero's comrades as they appear in ''Dragon Quest XI S'', with each of the puppet fighters representing the comrades in the order they join the party.
**The Link puppet fighter's frequent use of [[Boomerang]] represents {{s|dragonquestwiki|Erik}}, a quick but fragile character who wields swords and [[boomerang]]s.
**The Link puppet fighter's frequent use of [[Boomerang]] represents {{s|dragonquestwiki|Erik}}, a quick but fragile character who wields swords and [[boomerang]]s.
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**The Tiny King Dedede puppet fighter represents {{s|dragonquestwiki|Rab}}, a rotund man who wields heavy wands similar to Dedede's hammer.
**The Tiny King Dedede puppet fighter represents {{s|dragonquestwiki|Rab}}, a rotund man who wields heavy wands similar to Dedede's hammer.
**Finally, the Ike puppet fighter represents {{s|dragonquestwiki|Hendrik}}, a knight who wields greatswords similar to Ike's Ragnell.
**Finally, the Ike puppet fighter represents {{s|dragonquestwiki|Hendrik}}, a knight who wields greatswords similar to Ike's Ragnell.
*'''Other trivia:'''
*This spirit's Support type and Team Power Up effect references the Hero's Comrades aiding the Hero on his quest in ''Dragon Quest XI S''.
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|{{SSBUMusicLink|Dragon Quest|Unflinchable Courage}}
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*The Meta Knight puppet fighters and the third battle condition references both Meta Knight and Drackys being flying characters with a bat wing design. The three puppet fighters each represents a standard Dracky as well as its other forms, Drackolyte and Drackmage.
*The Meta Knight puppet fighters references both Meta Knight and Drackys being flying characters with a bat wing design. The three puppet fighters each represents a standard Dracky as well as its other forms, Drackolyte and Drackmage.
*The stage references the Drackys' namesake, [[Dracula]].
*The stage references the Drackys' namesake, [[Dracula]].
*The music references the Dracky's appearance in ''Dragon Quest XI''.
*The music references the Dracky's appearance in ''Dragon Quest XI''.
*The Defense ↓ rule and battle condition references the Drackmages' ability to use Kasap, which reduces the defense of all members of the affected party.
*The Defense ↓ rule references the Drackmages' ability to use Kasap, which reduces the defense of all members of the affected party.
*This spirit's Lightweight effect and the third battle condition references the Dracky's ability to fly.
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|{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}}
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*The Giant R.O.B. puppet fighter references both R.O.B. being autonomous characters. The puppet fighter's yellow coloration references the Golem's yellow color scheme.
*The Giant R.O.B. puppet fighter references both R.O.B. being autonomous characters.
*The stage references the original ''Dragon Quest'', where a Golem stands guard near the outskirts of the town of Cantlin. The stage also references both ''Dragon Quest'' and ''Super Mario Bros.'' being 8-bit games released on the NES.
*The stage references the original ''Dragon Quest'', where a Golem stands guard near the outskirts of the town of Cantlin. The stage also references both ''Dragon Quest'' and ''Super Mario Bros.'' being 8-bit games released on the NES.
*The Sleep Status rule references the previously-mentioned Golem, as it can be put to sleep with the Faerie Flute to make the battle easier.
*The Sleep Status rule references the previously-mentioned Golem, as it can be put to sleep with the Faerie Flute to make the battle easier.
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*The Spiky Pichu puppet fighter represents the Great Sabrecub, a yellow-colored animal character with a spiky mane.
*The Spiky Pichu puppet fighter represents the Great Sabrecub, a yellow-colored animal character with a spiky mane.
*The Giant Pikachu minion fighter references both Pikachu and the Great Sabrecat being the older, evolved form of their younger counterpart. The minion fighter's female variant features a red hat, referencing the Great Sabrecat being the Sabrecub's mother with a red mane.
*The Giant Pikachu minion fighter references both Pikachu and the Great Sabrecat being the older, evolved form of their younger counterpart and this spirit's enhanced form. The minion fighter's female variant features a red hat, referencing the Great Sabrecat being the Sabrecub's mother with a red mane.
*The stage references the grassy plains where Great Sabercubs and Great Sabrecats are likely to appear in most ''Dragon Quest'' games.
*The stage references the grassy plains where Great Sabercubs and Great Sabrecats are likely to appear in most ''Dragon Quest'' games.
*The music references how the Hero could ride a Great Sabrecat in ''Dragon Quest VII'', which would then play this music.
*The music references how the Hero could ride a Great Sabrecat in ''Dragon Quest VII'', which would then play this music.
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*The stage references the Liquid Metal Slimes often being found in caves or other cavernous areas.
*The stage references the Liquid Metal Slimes often being found in caves or other cavernous areas.
*The puppet fighter starts off with a Franklin Badge, referencing the Liquid Metal Slimes' immunity to magic spells.
*The puppet fighter starts off with a Franklin Badge, referencing the Liquid Metal Slimes' immunity to magic spells.
*This spirit battle references the battle against the Liquid Metal Slime, which has high speed and defense and low attack power and HP. The puppet fighter avoids conflict, referencing how Liquid Metal Slimes typically flee in one turn rather than battling.
*This spirit's Move Speed ↑ effect and battle conditions references the battle against the Liquid Metal Slime, which has high speed and defense and low attack power and HP. The puppet fighter avoids conflict, referencing how Liquid Metal Slimes typically flee in one turn rather than battling.
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*The Tiny Mr. Game & Watch Team represents the Tockles, a diminutive multicolored race of ethereal beings. The puppet fighters also references the electronic tick-tock noises the puppet fighters make, fitting with the Tockles living in a community outside the flow of time.
*The Tiny Mr. Game & Watch Team represents the Tockles, a diminutive multicolored race of ethereal beings. The puppet fighters also references the electronic tick-tock noises the puppet fighters make, fitting with the Tockles living in a community outside the flow of time.
*The stage references the Tockles appearing as background characters.
*The stage references the Tockles appearing as background characters.
*The Invisibility rule and battle conditions references how Tockles are normally invisible to everyone except the Luminary and will become invisible if anyone touches them while outside of Tickington, their home village.
*This spirit's Fog Immunity effect, the Invisibility rule, and battle conditions references how Tockles are normally invisible to everyone except the Luminary and will become invisible if anyone touches them while outside of Tickington, their home village.
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