List of challenges (SSB4-3DS): Difference between revisions

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*The challenges for Rival Smash claim they are unlocked by earning X number of KOs, when in actuality they are unlocked by earning a score (own KOs minus rival KOs) of X.
*The challenges for Rival Smash claim they are unlocked by earning X number of KOs, when in actuality they are unlocked by earning a score (own KOs minus rival KOs) of X.
*The challenge "Clear Classic on intensity 9.0 or higher" has a text error, as 9.0 is the highest intensity possible in ''Smash 4''. However, challenges in ''Super Smash Bros. for Wii U'' that involve intensity 9.0 had this error corrected.
*The challenge "Clear Classic on intensity 9.0 or higher" has a text error, as 9.0 is the highest intensity possible in ''Smash 4''. However, challenges in ''Super Smash Bros. for Wii U'' that involve intensity 9.0 had this error corrected.
*When a panel has all 25 challenges unlocked, a small, red "complete" sticker will appear on the top left of that page.
*The 3 golden hammers that are unlocked in each panel cannot be brought to/ used on other panels.
*The 3 golden hammers that are unlocked in each panel cannot be brought to/ used on other panels.
*When a panel has all 25 challenges unlocked, a small, red "complete" sticker will appear on the top left of that page.
**However any unused hammers can still be selected and manipulated regardless if the panel is completed or not.
**Any hammer used on an already opened challenge will just give you the error noise.


==Trivia==
==Trivia==
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