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Serpent King (talk | contribs) (Undid edit by Serpent King: Until I get this infobox figured out, we should probably keep this out of mainspace.) |
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{{disambig2|the technique known as L-canceling|the smasher of the same name|Smasher:L Cancel}} | {{disambig2|the technique known as L-canceling|the smasher of the same name|Smasher:L Cancel}} | ||
{{ArticleIcons|ssb64=y|ssbm=y|unofficial=y}} | {{ArticleIcons|ssb64=y|ssbm=y|unofficial=y}} | ||
[[File:Lcancelink.gif|thumb|Two Links performing a short hop down aerial. The red Link L-cancels, and can input his shield in half the time of the green Link.]] | |||
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'''L-canceling''' (an abbreviation of '''lag canceling''' or '''[[L button]] canceling''', also called '''smooth landing''' on the official ''[[Super Smash Bros.]]'' website) is a technique in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'' that allows characters to act faster than usual when landing in the middle of an [[aerial attack]]. L-canceling is done by pressing a shield button 11 [[frame]]s or fewer before landing during an aerial attack in ''[[Smash 64]]'' (the grab button also works because of its unique properties), or by pressing the shield button 1 to 7 frames before landing in ''[[Melee]]''. | '''L-canceling''' (an abbreviation of '''lag canceling''' or '''[[L button]] canceling''', also called '''smooth landing''' on the official ''[[Super Smash Bros.]]'' website) is a technique in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'' that allows characters to act faster than usual when landing in the middle of an [[aerial attack]]. L-canceling is done by pressing a shield button 11 [[frame]]s or fewer before landing during an aerial attack in ''[[Smash 64]]'' (the grab button also works because of its unique properties), or by pressing the shield button 1 to 7 frames before landing in ''[[Melee]]''. | ||
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