Konga Beat: Difference between revisions

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*There are 3 beats that occur even before the announcer says "Ready? Go!".  
*There are 3 beats that occur even before the announcer says "Ready? Go!".  
*The music that DK plays the bongos to the tune of is a version of the "DK Island Swing" song that sounds almost exactly like the version used for the N64's [[Congo Jungle]] stage.
*The music that DK plays the bongos to the tune of is a version of the "DK Island Swing" song that sounds almost exactly like the version used for the N64's [[Congo Jungle]] stage.
*If one press's A to the perfect beat, it will create huge shockwaves that almost cannot be dodged on [[Castle Siege]]. If pressed closely off, they will shrink drastically though.
*If one presses A to the perfect beat, it will create huge shockwaves that almost cannot be dodged on [[Castle Siege]]. If pressed closely off, they will shrink drastically though.
*This move is very handy in cd-and sticker factory(only if the Sandbags fall into a pit). All you need to do is rapidly hitting the A or B button. This creates (when the pit is full of Sandbags) a carpet of Stickers and maybe one or two CD's.
*This move is very handy in CD and sticker factories. All you need to do is rapidly hitting the A or B button. This creates (when the pit is full of Sandbags) a carpet of Stickers and possibly a few CDs.


== External links ==
== External links ==
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