King K. Rool (SSBU): Difference between revisions

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===Throws===
===Throws===
*An [[up throw]] where K. Rool heaves the opponent over his head, leaps past the upper blast line, and performs an Argentine backbreaker upon landing, blasting the opponent upwards. Similar to {{SSBU|Kirby}}'s and {{SSBU|Charizard}}'s up throws.
*An [[up throw]] where K. Rool heaves the opponent over his head, leaps past the upper blast line, and performs an Argentine backbreaker upon landing, blasting the opponent upwards. Similar to {{SSBU|Kirby}}'s and {{SSBU|Charizard}}'s up throws. Does 16%.
*A [[back throw]] where K. Rool drags the opponent on the ground and throws them upwards.
*A [[back throw]] where K. Rool drags the opponent on the ground and throws them upwards.
===Special Moves===
===Special Moves===
*His crown throw from the original ''Donkey Kong Country'', presumably his [[side special move]]. K. Rool can attack and move after the crown is thrown and it will attempt to return to him, similar to [[SSBU|Link]]'s [[Boomerang]]. If K. Rool does not catch the crown on its return, it will continue flying off-screen, where it will eventually return to his head. If left alone, it will disappear and reappear on his head. The crown acts as an item, so it can be picked up or [[Pocket|pocketed]] for later use.
*His crown throw from the original ''Donkey Kong Country'', presumably his [[side special move]]. K. Rool can attack and move after the crown is thrown and it will attempt to return to him, similar to [[SSBU|Link]]'s [[Boomerang]]. If K. Rool does not catch the crown on its return, it will continue flying off-screen, where it will eventually return to his head. If left alone, it will disappear and reappear on his head. The crown acts as an item, so it can be picked up or [[Pocket|pocketed]] for later use.
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