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*{{buff|[[Pound]] sends opponents on a different trajectory that gives it more favourable combo ability. [[Rising Pound]] is also much easier to perform, another improvement of Jigglypuff's recovery.}} | *{{buff|[[Pound]] sends opponents on a different trajectory that gives it more favourable combo ability. [[Rising Pound]] is also much easier to perform, another improvement of Jigglypuff's recovery.}} | ||
*{{change|[[Sing]] now puts opponents to sleep for longer at higher percentages, instead of putting opponents to sleep for longer at lower percentages like in ''Smash 64''.}} | *{{change|[[Sing]] now puts opponents to sleep for longer at higher percentages, instead of putting opponents to sleep for longer at lower percentages like in ''Smash 64''.}} | ||
*{{buff| | *{{buff|Sing can be ledge-cancelled, which can occasionally set up a Rest for careless edgeguarders. Additionally, it gives a slight vertical boost in midair if jumped and can now grab ledges, granting it recovery potential.}} | ||
*{{buff|[[Rest]] has significantly more knockback, deals 8% more damage, and there is a slightly larger variety of ways to combo into it, including the aforementioned Sing.}} | |||
*{{buff|[[Rest]] has significantly more knockback, deals 8% more damage, and there is a slightly larger variety of ways to combo into it.}} | |||
*{{nerf|Rest has a slightly smaller [[hitbox]].}} | *{{nerf|Rest has a slightly smaller [[hitbox]].}} | ||
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