Jigglypuff (SSBM): Difference between revisions

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*{{buff|[[Pound]] sends opponents on a different trajectory that gives it more favourable combo ability. [[Rising Pound]] is also much easier to perform, another improvement of Jigglypuff's recovery.}}
*{{buff|[[Pound]] sends opponents on a different trajectory that gives it more favourable combo ability. [[Rising Pound]] is also much easier to perform, another improvement of Jigglypuff's recovery.}}
*{{change|[[Sing]] now puts opponents to sleep for longer at higher percentages, instead of putting opponents to sleep for longer at lower percentages like in ''Smash 64''.}}
*{{change|[[Sing]] now puts opponents to sleep for longer at higher percentages, instead of putting opponents to sleep for longer at lower percentages like in ''Smash 64''.}}
*{{buff|It can also be ledge-cancelled, which can occasionally set up a Rest for careless edgeguarders.}}
*{{buff|Sing can be ledge-cancelled, which can occasionally set up a Rest for careless edgeguarders. Additionally, it gives a slight vertical boost in midair if jumped and can now grab ledges, granting it recovery potential.}}
*{{buff|Additionally, it gives a slight vertical boost in midair making it a safer if accidentally used offstage.}}
*{{buff|[[Rest]] has significantly more knockback, deals 8% more damage, and there is a slightly larger variety of ways to combo into it, including the aforementioned Sing.}}
*{{buff|[[Rest]] has significantly more knockback, deals 8% more damage, and there is a slightly larger variety of ways to combo into it.}}
*{{nerf|Rest has a slightly smaller [[hitbox]].}}
*{{nerf|Rest has a slightly smaller [[hitbox]].}}


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