Jigglypuff (SSB4): Difference between revisions

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*{{buff|Because of the momentum loss, Pound can now be used effectively as more defensive move as it blocks the vast majority of projectile moves, also the hit time of the move lasts longer in a single place making it less predictable and more likely to land a hit.}}
*{{buff|Because of the momentum loss, Pound can now be used effectively as more defensive move as it blocks the vast majority of projectile moves, also the hit time of the move lasts longer in a single place making it less predictable and more likely to land a hit.}}
*{{buff|Due to the changes in [[hitstun]] mechanics, Jigglypuff can now perform true combos into Rest, greatly improving its utility once again. Rest is also stronger, deals 5% more damage and has a larger hitbox, improving its utility even more.}}
*{{buff|Due to the changes in [[hitstun]] mechanics, Jigglypuff can now perform true combos into Rest, greatly improving its utility once again. Rest is also stronger, deals 5% more damage and has a larger hitbox, improving its utility even more.}}
*{{nerf|However, using [[Rest]] as a finishing move is less safe due to the implementation of Blast KOs, giving the opponent more time to punish.}}
*{{nerf|The implementation of Blast KOs makes [[Rest]] less safe as a finishing move, which gives the opponent more time to punish.}}
*{{buff|[[Puff Up]] increases Jigglypuff's size significantly to where most stages are entirely covered, significantly increasing its reach.}}
*{{buff|[[Puff Up]] increases Jigglypuff's size significantly to where most stages are entirely covered, significantly increasing its reach.}}
*{{change|Puff Up also now makes the stage shake.}}
*{{change|Puff Up also now makes the stage shake.}}