Item: Difference between revisions

9 bytes added ,  4 years ago
→‎Regular items: Mid-air bumpers start in brawl, not are exclusive to it
(→‎Regular items: Mid-air bumpers start in brawl, not are exclusive to it)
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|{{b|Bullet Bill|item}}||{{n}}||{{n}}'''*'''||{{n}}'''*'''||{{y}}||{{y}}||Transformation||{{n}}||Transforms the user into a Bullet Bill and launches them in a specified direction, dealing big damage to anyone they hit along the way. After a set distance, the user returns to normal. Can be reflected.||{{symbol|mario|16px}}{{uv|Mario}}
|{{b|Bullet Bill|item}}||{{n}}||{{n}}'''*'''||{{n}}'''*'''||{{y}}||{{y}}||Transformation||{{n}}||Transforms the user into a Bullet Bill and launches them in a specified direction, dealing big damage to anyone they hit along the way. After a set distance, the user returns to normal. Can be reflected.||{{symbol|mario|16px}}{{uv|Mario}}
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|[[Bumper]]||{{y}}||{{n}}||{{y}}||{{y}}||{{y}}||Throwing||{{n}}||Can be placed on the stage or (in ''Brawl'') set in midair, where it will knock away characters that touch it. If two or more are present, they can be used to momentarily trap characters by bouncing them back and forth.||{{symbol|ssb|16px}}{{uv|Super Smash Bros.}}
|[[Bumper]]||{{y}}||{{n}}||{{y}}||{{y}}||{{y}}||Throwing||{{n}}||Can be placed on the stage or (starting in ''Brawl'') set in midair, where it will knock away characters that touch it. If two or more are present, they can be used to momentarily trap characters by bouncing them back and forth.||{{symbol|ssb|16px}}{{uv|Super Smash Bros.}}
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|[[Bunny Hood]]||{{n}}||{{y}}||{{y}}||{{y}}||{{y}}||Status||{{n}}||Increases the user's movement speed, jump height, and falling speed.||{{symbol|zelda|16px}}{{uv|The Legend of Zelda}}
|[[Bunny Hood]]||{{n}}||{{y}}||{{y}}||{{y}}||{{y}}||Status||{{n}}||Increases the user's movement speed, jump height, and falling speed.||{{symbol|zelda|16px}}{{uv|The Legend of Zelda}}
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