Ironman: Difference between revisions

106 bytes added ,  5 years ago
Line 11: Line 11:


==In ''Brawl'' onwards==
==In ''Brawl'' onwards==
While it would be possible for the Ironman Challenge to take place in these titles, due to the roster sizes of them, tournaments will often decline Ironman for these games. This would be especially prominent in ''Smash 4'' onwards, as the games themselves consist of over 50 characters each, leading into scenarios with hundreds of total stocks, which is the equivalent to a small tournament.
While it would be possible for the Ironman Challenge to take place in these titles, due to the roster sizes of them, tournaments will often decline Ironman for these games. This would be especially prominent in ''Smash 4'' onwards, as the games themselves consist of over 50 characters each, leading into scenarios with hundreds of total stocks, which is the equivalent to a small tournament. This issue would only be amplified in ''Ultimate'' as one Ironman could potentially be nearly 500 stocks.


''Super Smash Bros. Ultimate'' added [[Smashdown]] mode, where after a character has been used in one match in a game, that character is not able to be chosen again until the game is finished. Whoever wins the most battles wins the game. This has been compared to a Full Roster Ironman.
''Super Smash Bros. Ultimate'' added [[Smashdown]] mode, where after a character has been used in one match in a game, that character is not able to be chosen again until the game is finished. Whoever wins the most battles wins the game. This has been compared to a Full Roster Ironman.
825

edits