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*Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line. | *Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line. | ||
*Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]]. | *Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]]. | ||
**In Icicle Mountain's case, [[Rumble Falls]] in ''Brawl'' functions similarly to Icicle Mountain, both being vertical auto-scrolling stage. In ''Ultimate'', it is likely due to the [[Stage Morph]] option, as all other auto-scrolling stages are either moving horizontally (such as [[Mushroomy Kingdom]]) or transitioning-type (such as [[Prism Tower]]), | |||
although [[Rainbow Cruise]] still contain vertical scrolling section. | |||
{{SSBMStages}} | {{SSBMStages}} |
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