Hanenbow: Difference between revisions

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|subtitle = ''Electroplankton''
|subtitle = ''Electroplankton''
|name = Hanenbow
|name = Hanenbow
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Hanenbow.png|300px]]|title2=Brawl|tab2=[[File:Hanenbow.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Hanenbow.png|300px]]|title2=Brawl|content2=[[File:Hanenbow.jpg|300px]]}}
|caption = [[File:ElectroplanktonSymbol.svg|50px|class=invert]]<br>Hanenbow as it appears in ''Smash''.
|caption = [[File:ElectroplanktonSymbol.svg|50px|class=invert]]<br>Hanenbow as it appears in ''Smash''.
|universe = {{uv|Electroplankton}}
|universe = {{uv|Electroplankton}}
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|maxplayers = 4 (''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
|maxplayers = 4 (''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
|brawlmusic = No music available
|brawlmusic = No music available
|ultimatemusic = [[List of SSBU Music (Other series)|Other series music]]<br>Main: ''{{SSBUMusicLink|Other|Electroplankton}}''<br>Alternate: ''{{SSBUMusicLink|Other|Electroplankton (Remix)| Electroplankton}}''
|ultimatemusic = [[List of SSBU Music (Other series)|Other series music]]<br>Main: ''{{SSBUMusicLink|Other|Electroplankton (Original)|Electroplankton}}''<br>Alternate: ''{{SSBUMusicLink|Other|Electroplankton (Remix)|Electroplankton}}''
|brawlsingles = Banned
|brawlsingles = Banned
|brawldoubles = Banned
|brawldoubles = Banned
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==Stage overview==
==Stage overview==
The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angle, position, and color can be changed by attacking them. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.
The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angles can be changed by attacking them. Attacking the leaves will also shift their color from green to yellow to red. Over time, the leaves will return to being green. Additionally, leaves will straighten out over time, returning to being horizontal. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.


This is the only stage in ''Brawl'' where water is present, but characters can't [[swim]]. This stage is also the only one in ''Brawl'' to lack [[My Music]] settings; the music is completely interactive and dependent on player interaction. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, aside from subtle ambient music. In ''Ultimate'', the My Music settings can be adjusted freely, and the default ambience track is available in the Sound Test.
This is the only stage in ''Brawl'' where water is present, but characters can't [[swim]]. This stage is also the only one in ''Brawl'' to lack [[My Music]] settings; the music is completely interactive and dependent on player interaction. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, aside from subtle ambient music. In ''Ultimate'', the My Music settings can be adjusted freely, and the default ambience track is available in the Sound Test.
In ''Ultimate'', the stage received several changes. Leaves will no longer straighten out over time, so if they are caused to be at an angle by attacks, they will stay that way. More noticeably, leaves now have a significant cooldown after being hit before they can be hit again. This makes it considerably more difficult to turn all the leaves on the tree red, and make the flower appear, generally requiring an active effort from at least one of the players to make it happen. This is further compounded by the fact that indirect hitboxes no longer affect stage objects in ''Ultimate'', meaning the [[Smart Bomb]] can no longer be used as an easy way of turning all the leaves red.


All characters in this stage and the stage itself are in 2D, like on the [[Flat Zone]] [[Flat Zone 2|line of]] [[Flat Zone X|stages]] and [[Pac-Land]].
All characters in this stage and the stage itself are in 2D, like on the [[Flat Zone]] [[Flat Zone 2|line of]] [[Flat Zone X|stages]] and [[Pac-Land]].


===Ω form and Battlefield form===
===Ω form and Battlefield form===
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a platform that is suspended in the air and is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The main platform itself aesthetically resembles the branches of the normal form. The three [[soft platform]]s of the Battlefield form resemble yellow, orange, and red leaves of the normal form. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result.
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a platform that is suspended in the air and is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The main platform itself aesthetically resembles the branches of the normal form. The three [[soft platform]]s of the Battlefield form resemble yellow, orange, and red leaves, respectively, of the normal form. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. The water, Hanenbows, and rotating leaves are absent.
<gallery widths="200px">
<gallery widths="200px">
File:SSBU-HanenbowOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-HanenbowOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-HanenbowBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
SSBU-HanenbowBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>


==Origin==
==Origin==
[[File:HanenbowEP.png|thumb|left|120px|One tier of ''Hanenbow'' as first seen in ''Electroplankton'', showing where the main platform arrangement originates.]]
[[File:HanenbowEP.png|thumb|left|120px|One tier of ''Hanenbow'' as first seen in ''Electroplankton'', showing where the main platform arrangement originates.]]
[[File:Hanenbow Upper Leaves Origin.jpg|thumb|right|120px|Another tier of ''Hanenbow'', showing where the upper platform arrangement originates.]]
[[File:Hanenbow Upper Leaves Origin.jpg|thumb|120px|Another tier of ''Hanenbow'', showing where the upper platform arrangement originates.]]
''{{iw|wikipedia|Electroplankton}}'' is an interactive music video game published by Nintendo for the [[Nintendo DS]]. This game allows the player to interact with animated plankton and create music through one of ten different interfaces. One of these was called "Hanenbow".
''{{iw|wikipedia|Electroplankton}}'' is an interactive music video game published by Nintendo for the [[Nintendo DS]]. This game allows the player to interact with animated plankton and create music through one of ten different interfaces. One of these was called "Hanenbow".


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When the Hanenbow hit the water, they sink. This is likely the reason characters cannot swim in the stage's water. The stage being completely 2-dimensional in ''Super Smash Bros.'' is likely a reference to the paper-like art style of ''Electroplankton'', or just generally because a sideways leaf would make for a strange platform.
When the Hanenbow hit the water, they sink. This is likely the reason characters cannot swim in the stage's water. The stage being completely 2-dimensional in ''Super Smash Bros.'' is likely a reference to the paper-like art style of ''Electroplankton'', or just generally because a sideways leaf would make for a strange platform.
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==Tournament legality==
==Tournament legality==
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==Names in other languages==
==Names in other languages==
{{langtable
{{langtable
|ja={{ja|エレクトロプランクトン|Erekutoropurankuton}}, ''Electroplankton''
|ja={{ja|エレクトロプランクトン|Erekutoropurankuton}}
|jaM=Electroplankton
|en=Hanenbow
|en=Hanenbow
|fr=Hanenbow
|fr=Hanenbow
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|nl=Hanenbow
|nl=Hanenbow
|ru={{rollover|Ханенбоу|Khanenbou|?}}
|ru={{rollover|Ханенбоу|Khanenbou|?}}
|ko={{rollover|일렉트로 플랑크톤|Illekteuro Peullangkeuton|?}}, ''Electro Plankton''
|ko={{rollover|일렉트로 플랑크톤|Illekteuro Peullangkeuton|?}}
|koM=Electro Plankton
|zh=Hanenbow
|zh=Hanenbow
}}
}}
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*This stage has no [[My Music]] in ''Brawl'', even though an ambience track can be found in the game's data. In ''Ultimate'', however, both the ambience track as well as a new remix for the stage are available in My Music.
*This stage has no [[My Music]] in ''Brawl'', even though an ambience track can be found in the game's data. In ''Ultimate'', however, both the ambience track as well as a new remix for the stage are available in My Music.
*If {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} stands on either of the two leftmost platforms on the top or the leftmost platform on the bottom and uses [[Spin Dash]], [[Spin Charge]] or [[Rollout]], they will go flying directly to the right and off the stage. This is called the [[Spin Glitch]].
*If {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} stands on either of the two leftmost platforms on the top or the leftmost platform on the bottom and uses [[Spin Dash]], [[Spin Charge]] or [[Rollout]], they will go flying directly to the right and off the stage. This is called the [[Spin Glitch]].
*When a fight begins, the sound of a full orchestra tuning (as in the opening of Electroplankton) can be heard. This sound effect plays on the title screen of ''Electroplankton'', as well as the title screen of ''Hanenbow''{{'}}s solo ''DSiWare'' release.
*When a fight begins, the sound of a full orchestra tuning (as in the opening of Electroplankton) can be heard. This sound effect plays on the title screen of ''Electroplankton'', as well as the title screen of ''Hanenbow''{{'}}s solo ''DSiWare'' release. This sound is absent from the [[Ω form|Ω]] and [[Battlefield form]]s in ''Ultimate''.
*In ''Ultimate'', if the music on this stage's default form is set to ''{{SSBUMusicLink|Other|Electroplankton (Original)}}'', it will stop playing while [[Final Smash]]es are active (due to the music being tied to the Hanenbow themselves, which disappear during Final Smashes). This does not occur with any other stage or song, including its [[Ω form|Ω]] and [[Battlefield form]]s.
*In ''Ultimate'', if the music on this stage's default form is set to ''{{SSBUMusicLink|Other|Electroplankton (Original)}}'', it will stop playing while [[Final Smash]]es are active (due to the music being tied to the Hanenbow themselves, which disappear during Final Smashes). This does not occur with any other stage or song, including its [[Ω form|Ω]] and [[Battlefield form]]s.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Kapp'n]], [[Devil]] and the [[Squid Sisters]]. Additionally, [[Lunala]] cannot be summoned on this stage.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Kapp'n]], [[Devil]] and the [[Squid Sisters]]. The [[Moon]] cannot be summoned here at all. Additionally, [[Lunala]] cannot be summoned on this stage.
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==Gallery==
==Gallery==
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