Greninja (SSB4): Difference between revisions

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Despite these strengths, Greninja has glaring flaws. One of them is the abnormally high ending lag on its attacks, particularly its smash attacks, which leaves it at a disadvantage against characters with attacks that have low ending lag. Its special moves also have some flaws, with Shadow Sneak and Hydro Pump being somewhat predictable recovery moves. Water Shuriken is easily blockable due to its low shield damage, and Substitute is considered to be one of the game's worst counterattacks due to its low power and ability to be blocked if the opponent is vigilant enough.
Despite these strengths, Greninja has glaring flaws. One of them is the abnormally high ending lag on its attacks, particularly its smash attacks, which leaves it at a disadvantage against characters with attacks that have low ending lag. Its special moves also have some flaws, with Shadow Sneak and Hydro Pump being somewhat predictable recovery moves. Water Shuriken is easily blockable due to its low shield damage, and Substitute is considered to be one of the game's worst counterattacks due to its low power and ability to be blocked if the opponent is vigilant enough.


While Greninja has a couple of reliable finishers, none of them are easy to sweetspot due to hitbox timings (such as its up smash and down aerial) or even land at all due to start-up (such as its forward aerial) from a neutral standpoint. Greninja's grab game is also sub-par: its standing and pivot grabs are among the slowest among the game despite being the farthest reaching non-tether grabs in the game, its forward, up and down throws have unimpressive damage outputs, and its up throw is its only throw that has KO potential.
While Greninja has a couple of reliable finishers, none of them are easy to sweetspot due to hitbox timings (such as its up smash and down aerial) or even land at all due to start-up (such as its forward aerial) from a neutral standpoint. Greninja's grab game is also sub-par: its standing and pivot grabs are among the slowest in the game despite being the farthest reaching non-tether grabs in the game, its forward, up and down throws have unimpressive damage outputs, and its up throw is its only throw that has KO potential.


Overall, Greninja has a fairly high learning curve, but can become a relatively potent character when mastered. As a result, it has average matchups with the rest of the cast with decent tournament results along with a few dedicated and noteworthy players. Thanks to the efforts of professionals such as {{Sm|iStudying}}, {{Sm|aMSa}}, {{Sm|Illusion}}, and {{Sm|P2P with Gibus}}, as well as its handful of decent buffs from game updates, Greninja's current high-tier placement is a noticeable improvement over its previous mid-tier placement. Additionally, a few of its hardest matchups, such as {{SSB4|Sheik}} and {{SSB4|Meta Knight}}, were also nerfed to varying degrees in update 1.1.5, which further solidified its current tier placement.
Overall, Greninja has a fairly high learning curve, but can become a relatively potent character when mastered. As a result, it has average matchups with the rest of the cast with decent tournament results along with a few dedicated and noteworthy players. Thanks to the efforts of professionals such as {{Sm|iStudying}}, {{Sm|aMSa}}, {{Sm|Illusion}}, and {{Sm|P2P with Gibus}}, as well as its handful of decent buffs from game updates, Greninja's current high-tier placement is a noticeable improvement over its previous mid-tier placement. Additionally, a few of its hardest matchups, such as {{SSB4|Sheik}} and {{SSB4|Meta Knight}}, were also nerfed to varying degrees in update 1.1.5, which further solidified its current tier placement.