Global Smash Power: Difference between revisions

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[[File:Global Smash Power Screen.png|200px|thumb|In {{forwiiu}}]]
[[File:GSPSmashWiiU.jpg|200px|thumb|In {{forwiiu}}]]
[[File:GlobalSmashPower3DS.png|200px|thumb|In {{for3ds}}]]
[[File:GlobalSmashPower3DS.png|200px|thumb|In {{for3ds}}]]
'''Global Smash Power''', ({{ja|世界戦闘力|Sekai Sentō Ryoku}}, ''World Combat Power'') abbreviated '''GSP''', is the online ranking system found in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. Announced during the [[Super Smash Bros. Direct]], the system ranks all players' [[score]]s on a numeric scale, with the number being related to how many players that player outranks. For example, a player with a rank of 251,357 would have a better score than 251,356 other players. The system is unusual for being an inverse ranking system; whereas other games would feature 1 as the best player, Global Smash Power would rank 1 as the worst player (meaning that the player is better than 0 other players). This means players cannot measure how far they are from the top-ranked player, and that the top-ranked player cannot even know that they are the top-ranked player. This system was developed with the intention of a more friendly scale to players of lower skill, using "your score is better than X players" instead of "your score is worse than X players" as a metric.
'''Global Smash Power''', ({{ja|世界戦闘力|Sekai Sentō Ryoku}}, ''World Combat Power'') abbreviated '''GSP''', is the online ranking system found in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. Announced during the [[Super Smash Bros. Direct]], the system ranks all players' [[score]]s on a numeric scale, with the number being related to how many players that player outranks. For example, a player with a rank of 251,357 would have a better score than 251,356 other players. The system is unusual for being an inverse ranking system; whereas other games would feature 1 as the best player, Global Smash Power would rank 1 as the worst player (meaning that the player is better than 0 other players). This means players cannot measure how far they are from the top-ranked player, and that the top-ranked player cannot even know that they are the top-ranked player. This system was developed with the intention of a more friendly scale to players of lower skill, using "your score is better than X players" instead of "your score is worse than X players" as a metric.