Global Smash Power: Difference between revisions

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[[File:Global Smash Power Screen.png|200px|thumb|In {{forwiiu}}]]
[[File:Global Smash Power Screen.png|200px|thumb|In {{forwiiu}}]]
[[File:GlobalSmashPower3DS.png|200px|thumb|In {{for3ds}}]]
[[File:GlobalSmashPower3DS.png|200px|thumb|In {{for3ds}}]]
'''Global Smash Power''', ({{ja|世界戦闘力|Sekai Sentō Ryoku}}, ''World Combat Power'') abbreviated '''GSP''', is the online ranking system found in ''[[Super Smash Bros. 4]]''. Announced during the [[Super Smash Bros. Direct]], the system ranks all players' [[score]]s on a numeric scale, with the number being related to how many players that player outranks. For example, a player with a rank of 251,357 would have a better score than 251,356 other players. The system is unusual for being an inverse ranking system; whereas other games would feature 1 as the best player, Global Smash Power would rank 1 as the worst player (meaning that the player is better than 0 other players). This means players cannot measure how far they are from the top-ranked player, and that the top-ranked player cannot even know that they are the top-ranked player. This system was developed with the intention of a more friendly scale to players of lower skill, using "your score is better than X players" instead of "your score is worse than X players" as a metric.
'''Global Smash Power''', ({{ja|世界戦闘力|Sekai Sentō Ryoku}}, ''World Combat Power'') abbreviated '''GSP''', is the online ranking system found in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. Announced during the [[Super Smash Bros. Direct]], the system ranks all players' [[score]]s on a numeric scale, with the number being related to how many players that player outranks. For example, a player with a rank of 251,357 would have a better score than 251,356 other players. The system is unusual for being an inverse ranking system; whereas other games would feature 1 as the best player, Global Smash Power would rank 1 as the worst player (meaning that the player is better than 0 other players). This means players cannot measure how far they are from the top-ranked player, and that the top-ranked player cannot even know that they are the top-ranked player. This system was developed with the intention of a more friendly scale to players of lower skill, using "your score is better than X players" instead of "your score is worse than X players" as a metric.


Global Smash Power is used only for solo play modes (and separately for their co-op equivalents), and not for multiplayer matches. However, according to [[Masahiro Sakurai]], there is "some sort of matchmaking" during online play, though this matchmaking system is not visible to players.
Global Smash Power is used only for solo play modes (and separately for their co-op equivalents), and not for multiplayer matches. However, according to [[Masahiro Sakurai]], there is "some sort of matchmaking" during online play, though this matchmaking system is not visible to players.