Giga Bowser (Final Smash): Difference between revisions

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[[Giga Bowser]] first appeared in ''Melee'' as a hidden boss in [[Adventure Mode]]. To get to him, Adventure Mode must be done on Normal difficulty or higher, in 18 minutes or less, and no [[continue]]s. Giga Bowser also appeared in the [[Event 51|final event]] in ''Melee'' as an opponent, alongside with {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Giga Bowser returns for ''Brawl'' and ''SSB4'', but this time he is Bowser's Final Smash and not a boss. Since he's now Bowser's Final Smash, he is a semi playable character. Aside from being a semi playable character and appearing in Bowser's Final Smash trophy (for both ''Brawl'' and ''[[Super Smash Bros. for Wii U]]''), Giga Bowser does not make any other appearances.  
[[Giga Bowser]] first appeared in ''Melee'' as a hidden boss in [[Adventure Mode]]. To get to him, Adventure Mode must be done on Normal difficulty or higher, in 18 minutes or less, and no [[continue]]s. Giga Bowser also appeared in the [[Event 51|final event]] in ''Melee'' as an opponent, alongside with {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Giga Bowser returns for ''Brawl'' and ''SSB4'', but this time he is Bowser's Final Smash and not a boss. Since he's now Bowser's Final Smash, he is a semi playable character. Aside from being a semi playable character and appearing in Bowser's Final Smash trophy (for both ''Brawl'' and ''[[Super Smash Bros. for Wii U]]''), Giga Bowser does not make any other appearances.  


Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, despite being considered a ''Mario'' character. Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>.
Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, despite being considered a ''Mario'' character. Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could also b a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared in ''Super Mario World 2: Yoshi's Island'' (featuring a baby Bowser), while the adult Bowser first did so in ''Super Mario Sunshine''.
 
 
<br>
Bowser in the old days was scary.
 
In the Famicom era, the characters were relatively symbolized, so
there was room for free imagination.
In my eyes, Bowser was once a violent and
scary monster.
 
However, in recent games, the power of expression has improved , so the image is becoming more and more
cute.
 
Of course, it's a game now, so
you have to design it in a modern way.
Meanwhile, (by chance?) Giga Bowser was created.
 
Bowser and Giga Bowser are different people, though.
 
 
His transformation ability could also b a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared in ''Super Mario World 2: Yoshi's Island'' (featuring a baby Bowser), while the adult Bowser first did so in ''Super Mario Sunshine''.
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