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There are two main rock platforms high up on each side of the stage with walk-off edges, with a giant chasm in between. A collection of smaller and mostly soft platforms appear below the main platforms, with the exact layout changing between the two versions of the game; the Wii U version of the stage also features, near the bottom, some more soft platforms and hard platforms with springs on them: characters can use the springs to bounce up to the top platforms. the Wii U version also has an extra soft platform on the upper left side, below the main platform. | There are two main rock platforms high up on each side of the stage with walk-off edges, with a giant chasm in between. A collection of smaller and mostly soft platforms appear below the main platforms, with the exact layout changing between the two versions of the game; the Wii U version of the stage also features, near the bottom, some more soft platforms and hard platforms with springs on them: characters can use the springs to bounce up to the top platforms. the Wii U version also has an extra soft platform on the upper left side, below the main platform. | ||
In the 3DS version, the top [[blast line]] is very close to the stage, while in the Wii U it is much farther. The side blast lines are also much closer to the platforms compared to the Wii U version | In the 3DS version, the top [[blast line]] is very close to the stage, while in the Wii U it is much farther. The side blast lines are also much closer to the platforms compared to the Wii U version. | ||
[[File:MetalFace.jpg|thumb|left|The stage at night, featuring Metal Face.]] | [[File:MetalFace.jpg|thumb|left|The stage at night, featuring Metal Face.]] |
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