Ganondorf: Difference between revisions

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[[File:Ganondorf SSBM.jpg|150px|thumb|Ganondorf, as he appears in ''Super Smash Bros. Melee''.]]Ganondorf makes his first appearance in the ''Smash Bros.'' series as a secret playable fighter in ''Super Smash Bros. Melee''. He can be unlocked after completing [[Event 29: Triforce Gathering|Triforce Gathering]] or by playing 600 VS. matches. According to the [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1218/index.html official Melee website], Ganondorf wasn't planned to be included as a playable character. However, the convenience of him having a body build very similar to {{SSBM|Captain Falcon}}'s allowed him to be easily [[clone]]d from Captain Falcon, leading to his inclusion as one of the last-minute clones to pad out the roster. His design is based off of his appearance from the ''SpaceWorld 2000 GameCube Tech Demo'', which is in turn based off of his appearance from ''The Legend of Zelda: Ocarina of Time''.
[[File:Ganondorf SSBM.jpg|150px|thumb|Ganondorf, as he appears in ''Super Smash Bros. Melee''.]]Ganondorf makes his first appearance in the ''Smash Bros.'' series as a secret playable fighter in ''Super Smash Bros. Melee''. He can be unlocked after completing [[Event 29: Triforce Gathering|Triforce Gathering]] or by playing 600 VS. matches. According to the [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1218/index.html official Melee website], Ganondorf wasn't planned to be included as a playable character. However, the convenience of him having a body build very similar to {{SSBM|Captain Falcon}}'s allowed him to be easily [[clone]]d from Captain Falcon, leading to his inclusion as one of the last-minute clones to pad out the roster. His design is based off of his appearance from the ''SpaceWorld 2000 GameCube Tech Demo'', which is in turn based off of his appearance from ''The Legend of Zelda: Ocarina of Time''.


In terms of raw power, Ganondorf, along with {{SSBM|Bowser}} is often considered the most powerful character in the game, with slow moves but decent speed for his size. He has superb reach and a melee style of fighting. Though comparatively slow to most characters, particularly those of power in lower tiers, his mobility and frame data haven't been made so sluggish as to render his great strength unusable. Almost every attack in his arsenal (with the exception of his throws) has high power and KO potential, ensuring that if a hit does connect, it will likely knock an opponent near or past one of the blast line when said opponent is at high damage. His [[neutral special move]] is the [[Warlock Punch]], which is similar to the [[Falcon Punch]], except that it takes more time to execute; however, it is considerably more powerful and undergoes a further increase in power when connected on the back. His [[side special move]] is the [[Gerudo Dragon]], which launches enemies up into the air. His [[up special move]] is the [[Dark Dive]] while his [[down special move]] is [[Wizard's Foot]]. His up tilt is extremely powerful, but it takes a while to "charge". His forward smash is unique, sending foes vertically more than horizontally. His up smash is the second most damaging smash in the game (only behind {{SSBM|Peach}}'s [[down smash]]), dealing 53% when fully charged. What Ganondorf is most known for are his very powerful and surprisingly fast aerials (start-up lag wise). He is the only character in ''Melee'' to have all five aerials being capable of reliably KOing under 150%. His most known aerial is his down aerial, which is both the most powerful meteor smash and aerial attack in ''Melee''. Despite being a meteor smash, it can star KO the majority of the characters under 100% when grounded. It also works well at setting up combos at low percentages despite its power, especially against the fast fallers. Ganondorf is arguably the character who benefits from [[L-cancelling]] the most, as all his aerials have high landing lag, but L-cancelling allows him to fully utilize his aerials without being so punishable. These positive attributes have offered him the position of 14th place on ''Melee''{{'}}s mid-tier.
In terms of raw power, Ganondorf, along with {{SSBM|Bowser}} is often considered the most powerful character in the game, with slow moves but decent speed for his size. He has superb reach and a melee style of fighting. Though comparatively slow to most characters, particularly those of power in lower tiers, he is not so slow as to render his great strength unusable. Almost every attack in his arsenal (with the exception of his throws) has high power and KO potential, ensuring that if a hit does connect, it will likely knock an opponent near or past one of the blast line when said opponent is at high damage. His [[neutral special move]] is the [[Warlock Punch]], which is similar to the [[Falcon Punch]], except that it takes more time to execute; however, it is considerably more powerful and undergoes a further increase in power when connected on the back. His [[side special move]] is the [[Gerudo Dragon]], which launches enemies up into the air. His [[up special move]] is the [[Dark Dive]] while his [[down special move]] is [[Wizard's Foot]]. His up tilt is extremely powerful, but it takes a while to "charge". His forward smash is unique, sending foes vertically more than horizontally. His up smash is the second most damaging smash in the game (only behind {{SSBM|Peach}}'s [[down smash]]), dealing 53% when fully charged. What Ganondorf is most known for are his very powerful and surprisingly fast aerials (start-up lag wise). He is the only character in ''Melee'' to have all five aerials being capable of reliably KOing under 150%. His most known aerial is his down aerial, which is both the most powerful meteor smash and aerial attack in ''Melee''. Despite being a meteor smash, it can star KO the majority of the characters under 100% when grounded. It also works well at setting up combos at low percentages despite its power, especially against the fast fallers. Ganondorf is arguably the character who benefits from [[L-cancelling]] the most, as all his aerials have high landing lag, but L-cancelling allows him to fully utilize his aerials without being so punishable. These positive attributes have offered him the position of 14th place on ''Melee''{{'}}s mid-tier.


As noted earlier, Ganondorf is a clone of Captain Falcon in ''Melee'', with a lot of identical animations and very similar moves, though he does have a few notable differences. Ganondorf is slower but more powerful than Captain Falcon. Ganondorf's neutral attack consists of a single hit instead of being an neutral infinite combo like Captain Falcon's. The most notable difference is that they have different forward aerials, as while Captain Falcon has the [[Knee Smash]], Ganondorf has a downward arcing punch, which has been referred to by fans as the "Skull Crusher". The primary statistical difference between the two is that Ganondorf's forward aerial is not as powerful as the Knee Smash, but it lacks a sourspot and has greater reach. Ganondorf is also heavier, making him more difficult to KO horizontally than Captain Falcon, along with a slower falling speed allowing him to recover farther when coupled with his [[Wizard's Foot]], which gives him an extra midair jump (though Captain Falcon's faster falling speed gives him greater vertical endurance). Ganondorf's neutral aerial, down smash, and up smash are all two hit moves with effects that are the inverse of Falcon's. For example, both hits of his neutral aerial and up smash can KO, while only the second hit of Captain Falcon's same moves has real knockback. Conversely, Ganondorf's down smash's first hit has set knockback that sends opponents behind him to connect the second hit, which can KO, while either hit of Captain Falcon's down smash can reliably KO.
As noted earlier, Ganondorf is a clone of Captain Falcon in ''Melee'', with a lot of identical animations and very similar moves, though he does have a few notable differences. Ganondorf is slower but more powerful than Captain Falcon. Ganondorf's neutral attack consists of a single hit instead of being an neutral infinite combo like Captain Falcon's. The most notable difference is that they have different forward aerials, as while Captain Falcon has the [[Knee Smash]], Ganondorf has a downward arcing punch, which has been referred to by fans as the "Skull Crusher". The primary statistical difference between the two is that Ganondorf's forward aerial is not as powerful as the Knee Smash, but it lacks a sourspot and has greater reach. Ganondorf is also heavier, making him more difficult to KO horizontally than Captain Falcon, along with a slower falling speed allowing him to recover farther when coupled with his [[Wizard's Foot]], which gives him an extra midair jump (though Captain Falcon's faster falling speed gives him greater vertical endurance). Ganondorf's neutral aerial, down smash, and up smash are all two hit moves with effects that are the inverse of Falcon's. For example, both hits of his neutral aerial and up smash can KO, while only the second hit of Captain Falcon's same moves has real knockback. Conversely, Ganondorf's down smash's first hit has set knockback that sends opponents behind him to connect the second hit, which can KO, while either hit of Captain Falcon's down smash can reliably KO.
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