Flaws in artificial intelligence: Difference between revisions

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{{main|List of flaws in artificial intelligence (SSB)}}
{{main|List of flaws in artificial intelligence (SSB)}}
[[File:MarioSpamFireball.gif|thumbnail|right|Example of a level 9 Mario CPU spamming his neutral special]]
[[File:MarioSpamFireball.gif|thumbnail|right|Example of a level 9 Mario CPU spamming his neutral special]]
As many players might expect from the first ''Super Smash Bros.'' game, the AI is considered poor even with CPUs set to level nine. When fighting, their main method of attack is to constantly use their [[neutral special]]s (with only a few exceptions), especially projectiles such as {{SSB|Mario}}'s Fireballs, along with [[smash attack]]s. Other than using [[tilt]]s occasionally, they tend to not use other attacks, using [[neutral attack]]s and [[grab]]s rarely, though high-leveled CPUs do combine these two for a [[jab grab]].
As many players might expect from the first ''Super Smash Bros.'' game, the AI is considered poor even with CPUs set to level nine. When fighting, their main method of attack is to constantly use their [[neutral special]]s (with only a few exceptions), especially projectiles such as {{SSB|Mario}}'s Fireballs, alongside [[smash attack]]s. Other than using [[tilt]]s occasionally, they tend to not use other attacks, using [[neutral attack]]s and [[grab]]s rarely, though high-leveled CPUs do combine these two for a [[jab grab]].


While CPUs in ''SSB'' chase foes in midair with aerial attacks more often than in subsequent games, they will never use them to attack foes standing on the ground, rarely [[short hop]]ping on the whole. Specific CPUs also tend to overuse one type of aerial attack, no matter their opponents' position, such as {{SSB|Fox}} heavily spamming his [[up aerial]] against airborne enemies to [[juggle]] them, and {{SSB|Samus}} repeatedly using her [[down aerial]]. However, CPUs still have perfect precision with aerial attacks, using them as soon as they are in range with the foe, which gives them an exceptional combo potential considering the high [[hitstun]] in ''SSB''.
While CPUs in ''SSB'' chase foes in midair with aerial attacks more often than in subsequent games, they will never use them to attack foes standing on the ground, rarely [[short hop]]ping on the whole. Specific CPUs also tend to overuse one type of aerial attack, no matter their opponents' position, such as {{SSB|Fox}} heavily spamming his [[up aerial]] against airborne enemies to [[juggle]] them, and {{SSB|Samus}} repeatedly using her [[down aerial]]. However, CPUs still have perfect precision with aerial attacks, using them as soon as they are in range with the foe, which gives them an exceptional combo potential considering the high [[hitstun]] in ''SSB''.
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