Final Destination (SSB4): Difference between revisions

m
(→‎Ω Forms: Apparently, KPL's walls allow wall-jumping now.)
Line 23: Line 23:


==Ω Forms==
==Ω Forms==
In addition to the primary Final Destination stage, all other stages in ''Smash 4'' are available in '''Ω Forms''' (Omega Forms), which modify them to have a Final Destination-like layout, consisting of a single flat platform with all stage hazards removed. Ω Form stages are not all functionally identical, however, as the shape of the platform's underside varies, with some stages having walls all the way down to the lower [[blast line]]. This can have a significant impact on characters' [[recovery]]; for example, {{SSB4|Little Mac}} gains a tremendous advantage on an Ω Form stage with walls, as despite his normally abysmal recovery, he has a very strong [[wall jump]], aiding his recovery significantly. Other characters, such as {{SSB4|Mario}} and {{SSB4|Mii Gunner}} also gain advantages to varying degrees. This advantage, however, is strangely not applicable to Pac-Land as it is impossible to wall jump despite the presence of walls.
In addition to the primary Final Destination stage, all other stages in ''Smash 4'' are available in '''Ω Forms''' (Omega Forms), which modify them to have a Final Destination-like layout, consisting of a single flat platform with all stage hazards removed. Ω Form stages are not all functionally identical, however, as the shape of the platform's underside varies, with some stages having walls all the way down to the lower [[blast line]]. This can have a significant impact on characters' [[recovery]]; for example, {{SSB4|Little Mac}} gains a tremendous advantage on an Ω Form stage with walls, as despite his normally abysmal recovery, he has a very strong [[wall jump]], aiding his recovery significantly. Other characters, such as {{SSB4|Mario}} and {{SSB4|Mii Gunner}} also gain advantages to varying degrees. This advantage, however, is strangely not applicable to [[Pac-Land]] as it is impossible to wall jump despite the presence of walls.


Pressing the [[X button]] on the stage select screen in the 3DS version will fill the circular cursor with either '''終点''' (Japanese) or '''Ω''' (other languages), allowing Ω Form stages to be selected. There is also an option in the [[rules]] to have the game automatically select Ω Form stages at random; this is how stages are selected in [[For Glory]] mode. Ω Form stages can also be selected at random by pressing the X button and selecting [[Random]] on the stage select screen.
Pressing the [[X button]] on the stage select screen in the 3DS version will fill the circular cursor with either '''終点''' (Japanese) or '''Ω''' (other languages), allowing Ω Form stages to be selected. There is also an option in the [[rules]] to have the game automatically select Ω Form stages at random; this is how stages are selected in [[For Glory]] mode. Ω Form stages can also be selected at random by pressing the X button and selecting [[Random]] on the stage select screen.
219

edits