Final Cutter: Difference between revisions
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==Overview== | ==Overview== | ||
Kirby draws a silver blade, similar to a scimitar, jumps into the air | Kirby draws a silver blade, similar to a scimitar, jumps into the air a bit less than the height of [[Falco]]'s full jump, and falls quickly, releasing a blue "wave" projectile forward if he lands on a solid surface, travelling the distance of a [[Falco Phantasm]]. This attack is somewhat similar to [[Ike]]'s [[Aether]] | ||
Generally hits best on the way up, and at the very end of the attack. Although it lost much power and use in the transition from ''[[Super Smash Bros.]]'' to ''[[Super Smash Bros. Melee]]'', it is still quite useful to skilled players. It should also be noted that the move as a whole can be moved much further horizontally when used on the ground as opposed to in the air. In ''[[Super Smash Bros. Brawl]]'', the Final Cutter is stronger than in ''Melee''. | |||
The move | The descent of the move delivers a heavy [[Meteor Smash]], which is easier to use over a pit. This can develop into a technique known as Cuttercide/Kutterkaze. When the opponent is trying to recover, Final Cutter can be used to intercept them and spike them downward, killing both the player and (most of the time) the opponent as well (beware that the player using Cuttercide passes the [[blast line]] first.) | ||
In ''Super Smash Bros.'' and ''Super Smash Bros. Melee'', players using this move lose all of their jumps if knocked out of it. | |||
This move is also useful against edgeguarding if used high in the air at the top corners of stages, such as [[Final Destination (disambiguation)|Final Destination]] or [[Battlefield (disambiguation)|Battlefield]]. If Kirby performed the move at a good enough distance and an edgeguarder was in the air coming for it, Kirby could potentially catch the opponent on the sword's descent, sending them towards the lower blast line and finding itself grabbing the edge. | |||
Unlike most other recovery moves, Final Cutter does not throw Kirby into [[helpless]]ness; when the ascent is finished, Kirby falls quickly and retains the hitbox. However, if Kirby lands at the edge of a platform and is [[push]]ed off by wind, conveyor belts, Mario's [[F.L.U.D.D.]] or Squirtle's [[Water Gun]] while he is still in his ground-slam animation, Kirby will quickly slide off into his helpless form. | |||
===In [[The Subspace Emissary]]=== | ===In [[The Subspace Emissary]]=== |