Falco (SSBB): Difference between revisions
→Aerial attacks
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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{nerf|Falco has a new [[neutral aerial]], where he does a single tumbling spin swipe with his wings to his right. It does not hit confirm into other moves as well as his previous neutral aerial since foes can [[SDI]] out of it. It is also less effective for approaching and pressuring. It is also much weaker than his old "[[sex kick]" in ''Melee'', no longer being able to KO at very high percentages (140%~170%).}} | *{{nerf|Falco has a new [[neutral aerial]], where he does a single tumbling spin swipe with his wings to his right. It does not hit confirm into other moves as well as his previous neutral aerial since foes can [[SDI]] out of it. It is also less effective for approaching and pressuring. It is also much weaker than his old "[[sex kick]]" in ''Melee'', no longer being able to KO at very high percentages (140%~170%).}} | ||
*{{nerf|Falco has a new [[forward aerial]], where he spins in a horizontal corkscrew to perform a drilling peck, similar to {{SSBB|Pikachu}} and {{SSBB|Sonic}}'s forward aerials. It can no longer be used as a combo extender, and has much more [[landing lag]].}} | *{{nerf|Falco has a new [[forward aerial]], where he spins in a horizontal corkscrew to perform a drilling peck, similar to {{SSBB|Pikachu}} and {{SSBB|Sonic}}'s forward aerials. It can no longer be used as a combo extender, and has much more [[landing lag]].}} | ||
*{{nerf|[[Back aerial]] does 2% less damage (15% → 13%), making it weaker despite its slightly increased growth (100 → 103).}} | *{{nerf|[[Back aerial]] does 2% less damage (15% → 13%), making it weaker despite its slightly increased growth (100 → 103).}} |