Event 1: Trouble King: Difference between revisions

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|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
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'''Trouble King''' is the 1st [[event match]] in ''[[Super Smash Bros. Melee]]''. The player controls Mario, who must win a 2 [[stock]] match against a [[CPU]] Bowser on {{SSBM|Battlefield}} with no time limit. When the match starts, Mario spawns at center of the main platform, and Bowser spawns above the topmost platform. Bowser is heavily [[handicap]]ped and his [[AI]] is only level one.
'''Trouble King''' is the 1st [[event match]] in ''[[Super Smash Bros. Melee]]''.  


This event has a successor in the form of [[Event 42: Trouble King 2]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]].
The player controls Mario, who must win a 2 [[stock]] match against a [[CPU]] Bowser on {{SSBM|Battlefield}} with no time limit. When the match starts, Mario spawns at center of the main platform, and Bowser spawns above the topmost platform. Bowser is heavily [[handicap]]ped and his [[AI]] is only level one.


The track that plays in this match, Multi-Man Melee 2, is not used in any other event match until [[Event 51: The Showdown]]. In this regard, the two event matches can serve as bookends of the mode.
This event match has a successor in the form of [[Event 42: Trouble King 2]]. It received another follow-up in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]].
 
The music track that plays in this match, "Multi-Man Melee 2", is not used in any other event match until [[Event 51: The Showdown]]. In this regard, the two event matches can serve as bookends of the mode.


==Names in other languages==
==Names in other languages==
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