Dr. Mario (SSB4): Difference between revisions

m
Line 210: Line 210:


==Update history==
==Update history==
Although his core problems have not been addressed, Dr. Mario has received a handful of buffs nonetheless. Updates [[1.0.4]] and [[1.0.6]] increased his forward aerial's damage output and knockback, enabling it to score KOs easier. Update [[1.1.0]] slightly improved his up smash by giving it an extra frame, as well as making it capable of scoring KOs easier near edges due to increasing its knockback. Like {{SSB4|Mario}}, the changes on shieldstun in update [[1.1.1]] make it slightly harder for him to use his patient playstyle effectively, as the increased shieldstun makes it harder for him to punish out of shield. This change, however, also benefits him due to his overall damage output being higher than Mario's, which makes his most powerful moves much safer on shield in comparison to Mario's.
Although his core problems have not been addressed, Dr. Mario has received a handful of buffs nonetheless. Updates [[1.0.4]] and [[1.0.6]] increased his forward aerial's damage output and knockback, allowing it to score KOs easier. Update [[1.1.0]] slightly improved his up smash by giving it an extra frame, as well as making it capable of scoring KOs easier near edges due to increasing its knockback. Like {{SSB4|Mario}}, the changes on shieldstun in update [[1.1.1]] make it slightly harder for him to use his patient playstyle effectively, as the increased shieldstun makes it harder for him to punish out of shield. This change, however, also benefits him due to his overall damage output being higher than Mario's, which makes his most powerful moves much safer on shield in comparison to Mario's.


'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''