Down special move: Difference between revisions

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|[[Chrom]]||[[Counter]]||Functions similarly to Roy's [[Counter]], but it lacks [[flame]] properties.
|[[Chrom]]||[[Counter]]||Functions similarly to Roy's [[Counter]], but it lacks [[flame]] properties.
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|[[Cloud]]||[[Limit Charge|Limit Charge / Finishing Touch]]||Using Limit Charge slowly increases Cloud's Limit Gauge. When the gauge is full, Cloud's down special becomes [[Finishing Touch]] until the Limit Break is spent. Finishing Touch is a wide sweeping attack with low [[damage]] but strong [[KO]] ability.
|[[Cloud]]||[[Limit Charge / Finishing Touch]]||Using Limit Charge slowly increases Cloud's Limit Gauge. When the gauge is full, Cloud's down special becomes [[Finishing Touch]] until the Limit Break is spent. Finishing Touch is a wide sweeping attack with low [[damage]] but strong [[KO]] ability.
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|[[Corrin]]||[[Counter Surge]]||A [[counterattack]] which, when activated, causes Corrin to transform fully into a dragon and smash the ground, causing a surge of water that launches opponents.
|[[Corrin]]||[[Counter Surge]]||A [[counterattack]] which, when activated, causes Corrin to transform fully into a dragon and smash the ground, causing a surge of water that launches opponents.
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