Donkey Kong (SSBM): Difference between revisions
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*In the NTSC versions of the game, Donkey Kong is one of four characters (alongside {{SSBM|Sheik}}, {{SSBM|Samus}}, and {{SSBM|Kirby}}) whose neutral special charge is lost if hit out of at least one specific special move. | *In the NTSC versions of the game, Donkey Kong is one of four characters (alongside {{SSBM|Sheik}}, {{SSBM|Samus}}, and {{SSBM|Kirby}}) whose neutral special charge is lost if hit out of at least one specific special move. | ||
**Of these characters, only Donkey Kong received a fix addressing this issue in the PAL version. | **Of these characters, only Donkey Kong received a fix addressing this issue in the PAL version. | ||
*Similar to {{SSBM|Kirby}}, {{SSBM|Samus}}, and {{SSBM|Ness}}, ''Melee'' is the final game where Donkey Kong is the sole fighter from the ''{{uv|Donkey Kong}}'' universe. | |||
{{SSBMCharacters}} | {{SSBMCharacters}} |