Difficulty: Difference between revisions

121 bytes added ,  9 years ago
no edit summary
No edit summary
No edit summary
Line 6: Line 6:
'''Difficulty''' is an option in some single player/[[co-op mode]]s that allows a player to adjust the game after one's skill. In the most cases, there are five difficulty levels. Depending on what mode is being played, different difficulty levels will affect the game in different ways. For example, a higher difficulty level in the [[Subspace Emissary]] will make the enemies harder by giving them more [[HP]] and making their attacks stronger, while a higher difficulty level in [[Target Smash]] won't affect the characters' properties at all, but instead change the stage's design into a more difficult one. Sometimes, [[unlockable]]s such as trophies or stickers depend on the difficulty on which a game mode is cleared. In the Subspace Emissary, [[Stock Ball]]s vary in number, from appearing in most levels in Easy to never appearing in Intense.
'''Difficulty''' is an option in some single player/[[co-op mode]]s that allows a player to adjust the game after one's skill. In the most cases, there are five difficulty levels. Depending on what mode is being played, different difficulty levels will affect the game in different ways. For example, a higher difficulty level in the [[Subspace Emissary]] will make the enemies harder by giving them more [[HP]] and making their attacks stronger, while a higher difficulty level in [[Target Smash]] won't affect the characters' properties at all, but instead change the stage's design into a more difficult one. Sometimes, [[unlockable]]s such as trophies or stickers depend on the difficulty on which a game mode is cleared. In the Subspace Emissary, [[Stock Ball]]s vary in number, from appearing in most levels in Easy to never appearing in Intense.


In ''Smash 64'', the difficulty setting is only available for the [[1P Game]]. In the other two games, the setting appears for the [[Classic Mode]], [[Adventure Mode]]/[[Subspace Emissary]] and [[All-Star Mode]]. Additionally, in ''Brawl'', the setting is available for the newly added mode [[Boss Battles]], and has been added to [[Event match]]es and [[Target Smash!!]].
In ''Smash 64'', the difficulty setting is only available for the [[1P Game]]. In the other two games, the setting appears for the [[Classic Mode]], [[Adventure Mode]]/[[Subspace Emissary]] and [[All-Star Mode]]. Additionally, in ''Brawl'', the setting is available for the newly added mode [[Boss Battles]], and has been added to [[Event match]]es and [[Target Smash!!]]. However, on the [[event match]]es in [[Super Smash Bros. Brawl]], there are three difficulties (Easy, Normal, and Hard).


== Difficulty levels in ''[[Smash 64]]'' and ''[[Melee]]'' ==
== Difficulty levels in ''[[Smash 64]]'' and ''[[Melee]]'' ==
Anonymous user