Deep Breathing: Difference between revisions

no edit summary
(→‎Overview: Small cleanup)
No edit summary
Line 14: Line 14:


==Overview==
==Overview==
When used, Wii Fit Trainer faces the screen and begins to take a deep breath. A red circle appears on the Trainer's body, as well as a larger light-blue ring which begins to shrink, closing in on the red circle. If the player presses an attack button just as the ring meets the circle (or alternatively, holds the initial down special input and then releases it at this moment), Wii Fit Trainer is instantly [[healing|healed]] for 2%, and receives various stat buffs which last for 9.8 seconds in ''Smash 4'' and 12.2 seconds in ''Ultimate''. If the input is made at the wrong time, or the player cancels the move by [[shield|shielding]] or [[air dodge|air dodging]], the move fails and nothing happens.
When used, Wii Fit Trainer faces the screen and begins to take a deep breath. A red circle appears on the Trainer's body, as well as a larger light-blue ring which begins to shrink, closing in on the red circle. If the player presses an attack button just as the ring meets the circle (or alternatively, holds the initial down special input and then releases it at this moment), Wii Fit Trainer is instantly [[healing|healed]] for 2%, and receives various stat buffs which last for 9.8 seconds in ''Smash 4'' and 12.2 seconds in ''Ultimate''. If the input is made at the wrong time, or the player cancels the move by [[shield|shielding]] or [[air dodge|air dodging]], the move fails and nothing happens; if this was done with a mistimed special imput, the Trainer will slouch in disappointment.


After Deep Breathing is used, whether it was successful, failed, or canceled, the move becomes "stale" for a period of time before it is refreshed; this takes 60 seconds in ''Smash 4'', reduced to 40 seconds in ''Ultimate''. If the move is used again while it is stale, it will take longer to activate successfully, and will yield smaller buffs with a shorter duration (as short as 7.2 seconds in ''Smash 4'' and ~8.8 seconds in ''Ultimate''). Deep Breathing will always be refreshed when Wii Fit Trainer is KO'd. If Deep Breathing is used while its effects are already active, the previous Deep Breathing effects are canceled.
After Deep Breathing is used, whether it was successful, failed, or canceled, the move becomes "stale" for a period of time before it is refreshed; this takes 60 seconds in ''Smash 4'', reduced to 40 seconds in ''Ultimate''. If the move is used again while it is stale, it will take longer to activate successfully, and will yield smaller buffs with a shorter duration (as short as 7.2 seconds in ''Smash 4'' and ~8.8 seconds in ''Ultimate''). Deep Breathing will always be refreshed when Wii Fit Trainer is KO'd. If Deep Breathing is used while its effects are already active, the previous Deep Breathing effects are canceled.
==Instructional quotes==
{{InstructionalQuotes
|ssb4-3char=Wii Fit Trainer
|ssb4-3desc=Press {{button|3DS|B}} when the circles overlap to gain a boost.
|ssbuchar=Wii Fit Trainer
|ssbudesc=Inhales deeply. Can heal, boost movement, and increase launch power with good timing.
}}


==Stat Buffs==
==Stat Buffs==
Line 51: Line 43:
| [[Gravity]] || N/A ||  ×1.16 ~ ×1.2
| [[Gravity]] || N/A ||  ×1.16 ~ ×1.2
|}
|}
==Instructional quotes==
{{InstructionalQuotes
|ssb4-3char=Wii Fit Trainer
|ssb4-3desc=Press {{button|3DS|B}} when the circles overlap to gain a boost.
|ssbuchar=Wii Fit Trainer
|ssbudesc=Inhales deeply. Can heal, boost movement, and increase launch power with good timing.
}}


==Customization==
==Customization==
6,711

edits