Crumple: Difference between revisions

10 bytes removed ,  2 years ago
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Undid edit by Flamingpaper: olimar and jigglypuff fall on their back
(I don't know how to say this, but Crumpling always forces the target to fall into their face down position)
Tag: Mobile edit
m (Undid edit by Flamingpaper: olimar and jigglypuff fall on their back)
Tag: Undo
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==Overview==
==Overview==
Any fighter afflicted with the crumpling affect will be stunned momentarily. In the air, the fighter is essentially [[paralyze]]d, but if [[Floor|grounded]], they collapse to the floor face-down in a weakened state. During this time, they are unable to move or act until the animation passes, in which the fighter is automatically returned to their standing position.
Any fighter afflicted with the crumpling affect will be stunned momentarily. In the air, the fighter is essentially [[paralyze]]d, but if [[Floor|grounded]], they collapse to the floor in a weakened state. During this time, they are unable to move or act until the animation passes, in which the fighter is automatically returned to their standing position.


Unlike paralysis, the effect has a fixed duration regardless of the attack that causes it, the relative strength of the attack, or the [[damage]] of the target, and cannot be decreased by [[button mashing]]. These factors guarantee the attacker a set amount of time for a follow-up attack, though the victim's animation may shift their [[hitbox]]es in a way that makes them harder to reach.
Unlike paralysis, the effect has a fixed duration regardless of the attack that causes it, the relative strength of the attack, or the [[damage]] of the target, and cannot be decreased by [[button mashing]]. These factors guarantee the attacker a set amount of time for a follow-up attack, though the victim's animation may shift their [[hitbox]]es in a way that makes them harder to reach.
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