Conditions: Difference between revisions
→Rules
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* '''Join forces with a CPU ally''': A CPU ally will assist the player in defeating the enemy. | * '''Join forces with a CPU ally''': A CPU ally will assist the player in defeating the enemy. | ||
* '''You lose if your CPU ally is KO'd''': The player must prevent their CPU ally from being KO'd, some of which will avoid fighting. | * '''You lose if your CPU ally is KO'd''': The player must prevent their CPU ally from being KO'd, some of which will avoid fighting. | ||
* '''You lose if the wrong fighter is KO'd''': The wrong enemy must prevent their wrong enemy being KO'd, some of which will avoid fighting | |||
* '''Survive until the timer runs out''': The player wins when the timer expires. KOing all enemies is optional, but doing so will clear the fight immediately. | * '''Survive until the timer runs out''': The player wins when the timer expires. KOing all enemies is optional, but doing so will clear the fight immediately. | ||
* '''Start the battle with 300%''': All fighters start with 300% damage like in [[Sudden Death]], making them incredibly easy to launch. | * '''Start the battle with 300%''': All fighters start with 300% damage like in [[Sudden Death]], making them incredibly easy to launch. |