Charizard (SSB4): Difference between revisions
→Aerial attacks
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*{{change|Down aerial has received a lingering sourspot that deals 8% and launches at 55°/[[Sakurai angle|361°]]. This slightly improves its follow-up potential while in midair and grants it edge-guarding potential, but makes it more susceptible to punishment at low percents.}} | *{{change|Down aerial has received a lingering sourspot that deals 8% and launches at 55°/[[Sakurai angle|361°]]. This slightly improves its follow-up potential while in midair and grants it edge-guarding potential, but makes it more susceptible to punishment at low percents.}} | ||
*{{nerf|Down aerial has increased ending lag (51 frames → 52).}} | *{{nerf|Down aerial has increased ending lag (51 frames → 52).}} | ||
*{{change|Down aerial's animation has slightly changed. Charizard now performs a stomp with one foot, rather than a [[wikipedia:professional wrestling attacks# | *{{change|Down aerial's animation has slightly changed. Charizard now performs a stomp with one foot, rather than a [[wikipedia:professional wrestling attacks#Double foot stomp|double foot stomp]].}} | ||
===Throws/other attacks=== | ===Throws/other attacks=== |