Castle Siege: Difference between revisions
→Tournament legality
Tag: Manual revert |
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===In ''Ultimate''=== | ===In ''Ultimate''=== | ||
With the introduction of the [[stage hazard]] toggle, Castle Siege doesn't transition past the first segment. Because of this, it was proposed as a legal stage during the earlier phases of the ''Ultimate'' metagame. However, it quickly proved to be controversial due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters, and the camera on the bottom right sometimes obstructing the view and hindering recovery and edgeguarding attempts. The stage was legal early on at tournaments such as {{trn|GENESIS 6}}, but it quickly fell out of favour with it being one of the least played stages in the tournaments where it is legal. | With the introduction of the [[stage hazard]] toggle, Castle Siege doesn't transition past the first segment. Because of this, it was proposed as a legal stage during the earlier phases of the ''Ultimate'' metagame. However, it quickly proved to be controversial due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters, and the camera on the bottom right sometimes obstructing the view and hindering recovery and edgeguarding attempts. The stage was legal early on at tournaments such as {{trn|GENESIS 6}}, but it quickly fell out of favour with it being one of the least played stages in the tournaments where it is legal. | ||
==Gallery== | ==Gallery== |