Captain Olimar: Difference between revisions

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==Origin==
==Origin==
[[File:OlimarP.jpg|thumb|left|150px|Official artwork of Olimar from ''Pikmin''. This design is the basis of his appearance in ''Super Smash Bros. Brawl''.]]
[[File:OlimarP.jpg|thumb|left|150px|Official artwork of Olimar from ''Pikmin''. This design is the basis of his appearance in ''Super Smash Bros. Brawl''.]]
Captain Olimar hails from the planet {{s|pikipedia|Hocotate}}. As a Hocotatian, Olimar's appearance is largely humanoid, yet displays a number of distinct traits: he is extremely minuscule in size (being ≈1.9 cm, ≈0.75 in tall), has a large head-to-body ratio, a bulbous nose, pointy ears, small tufts of hair and hyphen-shaped eyes that, during moments of surprise, comically bulge out and appear similar to human eyes. In regard to Olimar's personality, it is revealed via [[pikipedia:Olimar's journal|his journal]] that he is caring and dedicated to [[pikipedia:Olimar's family|his family]], while also having a taste for the arts and that he "always had a way with animals", the latter of which is evident with his {{s|pikipedia|Piklopedia}}. Olimar's name is a reference to [[Nintendo]]'s mascot [[Mario]]: his Japanese name, ''Orimā'', is Mario written backward in Japanese when written in kana.
Captain Olimar hails from the planet {{s|pikipedia|Hocotate}}. As a Hocotatian, Olimar's appearance is largely humanoid, yet displays a number of distinct traits: he is extremely minuscule in size (being ≈1.9 cm, ≈0.75 in tall), has a large head-to-body ratio, a bulbous nose, pointy ears, small tufts of hair and hyphen-shaped eyes that, during moments of surprise, comically bulge out and appear similar to human eyes.


Captain Olimar debuted in the [[Nintendo GameCube]] game, ''{{b|Pikmin|game}}'', where he is the playable character. His first adventure details how his vacation is derailed due to his ship, the {{s|pikipedia|S.S. Dolphin}}, crash landing on [[pikipedia:PNF-404|an uncharted planet]] after it is struck by a meteor. Upon landing and discovering that the S.S. Dolphin has been severely damaged and that his life support system will expire in thirty days, which is further compounded by the planet's atmosphere being rich in oxygen (which is poisonous to Hocotatians), Olimar sets out to repair his ship. He stumbles upon a sentient, indigenous plant/animal hybrid species, which he dubs Pikmin; he effectively enlists them to help him find his ship's parts. There are three possible endings to ''Pikmin''; in the canon ending, Olimar returns home with the S.S. Dolphin fully repaired, segueing directly into the beginning of ''{{s|pikipedia|Pikmin 2}}''.
In regard to Olimar's personality, it is revealed via [[pikipedia:Olimar's journal|his journal]] that he is caring and dedicated to [[pikipedia:Olimar's family|his family]], while also having a taste for the arts and that he "always had a way with animals", the latter of which is evident with his {{s|pikipedia|Piklopedia}}. Olimar's name is a reference to [[Nintendo]]'s mascot [[Mario]]: his Japanese name, ''Orimā'', is Mario written backward in Japanese when written in kana.


In the beginning of ''Pikmin 2'', it is revealed that his employer, {{s|pikipedia|Hocotate Freight}}, wound up being 10,100 [[pikipedia:Poko|pokos]] in debt during the events of ''Pikmin'', due to a falsified report by a fellow employee named {{s|pikipedia|Louie}}. Upon Olimar's return, the company was forced to sell the S.S. Dolphin after he had spent days repairing it. The shock of the revelation of the company's fate causes Olimar to drop a bottle cap that he brought home for his son. However, an old Hocotate Freight Ship analyzes the cap and discovers that it is worth 100 pokos; when {{s|pikipedia|the President}} learns about how there are more objects like the bottle cap on the Pikmin Planet, he makes Olimar and Louie return there in the Hocotate Freight Ship to gather [[pikipedia:Treasure Hoard|treasure]] to pay off the company's debt. After obtaining 10,000 pokos' worth of treasure, Olimar accidentally leaves the Pikmin Planet without Louie, forcing Olimar to team up with the President to save him.
Captain Olimar debuted in the [[Nintendo GameCube]] game, ''{{b|Pikmin|game}}'', where he is the playable character. His first adventure details how his vacation is derailed due to his ship, the {{s|pikipedia|S.S. Dolphin}}, crash landing on [[pikipedia:PNF-404|an uncharted planet]] after it is struck by a meteor. Upon landing and discovering that the S.S. Dolphin has been severely damaged and that his life support system will expire in thirty days; this is further compounded by the planet's atmosphere being rich in oxygen, which is poisonous to Hocotatians, and thus prompts Olimar to immediately begin repairing his ship.
 
Olimar stumbles upon a sentient, indigenous plant/animal hybrid species, which he dubs Pikmin; he effectively enlists them to help him find his ship's parts. Although there are three possible endings to ''Pikmin'', the canon ending sees Olimar return home with the S.S. Dolphin fully repaired, segueing directly into the beginning of ''{{s|pikipedia|Pikmin 2}}''.
 
In the beginning of ''Pikmin 2'', it is revealed that his employer, {{s|pikipedia|Hocotate Freight}}, wound up being 10,100 [[pikipedia:Poko|pokos]] in debt during the events of ''Pikmin'' because of a falsified report by a fellow employee named {{s|pikipedia|Louie}}. Upon Olimar's return, the company was forced to sell the S.S. Dolphin after he had spent days repairing it. The shock of the revelation of the company's fate causes Olimar to drop a bottle cap that he brought home for his son. However, an old Hocotate Freight Ship analyzes the cap and discovers that it is worth 100 pokos; when {{s|pikipedia|the President}} learns about how there are more objects like the bottle cap on the Pikmin Planet, he makes Olimar and Louie return there in the Hocotate Freight Ship to gather [[pikipedia:Treasure Hoard|treasure]] to pay off the company's debt. After obtaining 10,000 pokos' worth of treasure, Olimar accidentally leaves the Pikmin Planet without Louie, forcing Olimar to team up with the President to save him.


In ''{{s|pikipedia|Pikmin 3}}'', Olimar is not the main protagonist, although he still plays an important role in the game's story. Having returned to the Pikmin Planet (dubbed "PNF-404" by the {{s|pikipedia|Koppai}}tes) in search of more treasure in order to buy back the S.S. Dolphin and pay off Hocotate Freight's second instance of debt, Olimar salvages the {{s|pikipedia|Cosmic Drive Key}} dropped by the [[S.S. Drake]], forcing [[Alph]], {{s|pikipedia|Brittany}} and {{s|pikipedia|Charlie}} to seek him out so they can reclaim it and repair their ship. In the end, they find that he has been captured by the [[Plasm Wraith]], which they defeat to save him before departing for their respective home planets.
In ''{{s|pikipedia|Pikmin 3}}'', Olimar is not the main protagonist, although he still plays an important role in the game's story. Having returned to the Pikmin Planet (dubbed "PNF-404" by the {{s|pikipedia|Koppai}}tes) in search of more treasure in order to buy back the S.S. Dolphin and pay off Hocotate Freight's second instance of debt, Olimar salvages the {{s|pikipedia|Cosmic Drive Key}} dropped by the [[S.S. Drake]], forcing [[Alph]], {{s|pikipedia|Brittany}} and {{s|pikipedia|Charlie}} to seek him out so they can reclaim it and repair their ship. In the end, they find that he has been captured by the [[Plasm Wraith]], which they defeat to save him before departing for their respective home planets.
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Sometime after the events of ''Pikmin 3'', Olimar is travelling in space until he encounters an asteroid shower, which he is unsuccessful in avoiding. Upon being hit, his ship, the {{s|pikipedia|S.S. Dolphin II}}, crash lands on a [[pikipedia:Hey! Pikmin planet|an unknown planet]]. Interestingly, this planet is similar to PNF-404 in regard to terrain and even some species, most notably Pikmin. Although he is assisted by the S.S. Dolphin II's artificial intelligence, Olimar must nevertheless ally with Pikmin yet again in order to return home, this time by acquiring enough {{s|pikipedia|Sparklium}} in order to refuel the Dolphin II, and by regaining the ship's {{s|pikipedia|Sparklium Converter}}.
Sometime after the events of ''Pikmin 3'', Olimar is travelling in space until he encounters an asteroid shower, which he is unsuccessful in avoiding. Upon being hit, his ship, the {{s|pikipedia|S.S. Dolphin II}}, crash lands on a [[pikipedia:Hey! Pikmin planet|an unknown planet]]. Interestingly, this planet is similar to PNF-404 in regard to terrain and even some species, most notably Pikmin. Although he is assisted by the S.S. Dolphin II's artificial intelligence, Olimar must nevertheless ally with Pikmin yet again in order to return home, this time by acquiring enough {{s|pikipedia|Sparklium}} in order to refuel the Dolphin II, and by regaining the ship's {{s|pikipedia|Sparklium Converter}}.


After many trials and tribulations, the S.S. Dolphin II's AI finally manages to pinpoint the location of the Sparklium Converter. Upon defeating the {{s|pikipedia|Berserk Leech Hydroe}}, Olimar and the Pikmin regain the Converter, which Olimar later discovers to have inadvertently caused the {{s|pikipedia|Leech Hydroe}}'s parasitic tendencies to go out of control because of an influx of energy. After fully repairing the S.S. Dolphin II, Olimar bids farewell to the Pikmin before launching into space, with the Pikmin boarding their Onion and following them in order to see them off. Olimar and the S.S. Dolphin II's AI both say one final goodbye to the Pikmin and, upon activating the ship's warp, Olimar manages to return to Hocotate after some time, thankful for being helped by Pikmin once again.
After many trials and tribulations, the S.S. Dolphin II's AI finally manages to pinpoint the location of the Sparklium Converter. Upon defeating the {{s|pikipedia|Berserk Leech Hydroe}}, Olimar and the Pikmin regain the Converter, which Olimar later discovers to have inadvertently caused the {{s|pikipedia|Leech Hydroe}}'s parasitic tendencies to go out of control because of an influx of energy. After fully repairing the ship, Olimar bids farewell to the Pikmin before launching into space, with the Pikmin boarding their Onion and following him in order to see him off. Olimar and the Dolphin II's AI both say one final goodbye to the Pikmin and, upon activating the ship's warp, Olimar manages to return to Hocotate after some time, thankful for being helped by Pikmin once again.
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