Bowser (SSBB): Difference between revisions

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|neutral1dmg=5%
|neutral1dmg=5%
|neutral2dmg=5%
|neutral2dmg=5%
|neutraldesc=Two quick claw swipes. Relatively safe move, as the arm Bowser is swiping with is intangible while the hitboxes are out. Decent knockback but lacks KO power.
|neutraldesc=Two quick claw swipes. Relatively safe move, as the arm Bowser is swiping with is intangible while the hitboxes are out. It has respectable jab cancelling potential, with the first hit linking into a forward tilt if the opponent does not air dodge.  Decent knockback but lacks KO power.
|ftiltname= 
|ftiltname= 
|ftiltdmg=11%
|ftiltdmg=11%
|ftiltdesc=Does a backhanded punch while leaning his body forward. Can be aimed up or down. Has decent KO potential, and it can KO at 154% when angled up from the center of Final Destination. If angled down, has a decent chance of tripping. Bowser's lower arm is intangible while the hitboxes are out. The attack is based on the second hit of his [[supermariowiki:List of weapons in Super Mario RPG: Legend of the Seven Stars#Drill Claw|Drill Claw]] attack in ''{{s|supermariowiki|Super Mario RPG: Legend of the Seven Stars}}''.
|ftiltdesc=Does a backhanded punch while leaning his body forward. Can be aimed up or down. Has decent KO potential, and it can KO at 154% when angled up from the center of Final Destination. If angled down, has a decent chance of tripping. Bowser's lower arm is intangible while the hitboxes are out. However, it has poor frame data to compensate for it's strengths. The attack is based on the second hit of his [[supermariowiki:List of weapons in Super Mario RPG: Legend of the Seven Stars#Drill Claw|Drill Claw]] attack in ''{{s|supermariowiki|Super Mario RPG: Legend of the Seven Stars}}''.
|utiltname= 
|utiltname= 
|utiltdmg=12%
|utiltdmg=12%