Banjo & Kazooie (SSBU): Difference between revisions

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→‎Trivia: What part of Terry's model even changes? If you're referring to the logos on his hat, that's more of a texture change (unless I'm missing something and one of the logos actually has its own set of polygons)
Tag: Mobile edit
m (→‎Trivia: What part of Terry's model even changes? If you're referring to the logos on his hat, that's more of a texture change (unless I'm missing something and one of the logos actually has its own set of polygons))
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*Banjo & Kazooie are the only non-human playable characters featured in the Fighters Pass Vol. 1.
*Banjo & Kazooie are the only non-human playable characters featured in the Fighters Pass Vol. 1.
*In ''Banjo-Kazooie'', upon collecting all 10 Jiggies in a world or unlocking a Note Door, Banjo marches in place briefly before bowing twice, emitting his trademark "Guh-Huh" each time. This animation is seen in three of Banjo & Kazooie's animations: their on-stage appearance, their down taunt, and one of their victory animations.
*In ''Banjo-Kazooie'', upon collecting all 10 Jiggies in a world or unlocking a Note Door, Banjo marches in place briefly before bowing twice, emitting his trademark "Guh-Huh" each time. This animation is seen in three of Banjo & Kazooie's animations: their on-stage appearance, their down taunt, and one of their victory animations.
*Banjo & Kazooie are the only ''Fighter’s Pass Vol.1'' fighter (and so far, the only DLC fighter) to not have an alternate costume that changes the model of the character, albeit with {{SSBU|Piranha Plant}} and {{SSBU|Terry}} having minor differences.


==References==
==References==