All-Star Mode: Difference between revisions

515 bytes removed ,  7 years ago
Undid edit by 99.125.234.70: Could you provide a source please? Just your word alone without any proof won't work.
(Undid edit by 99.125.234.70: Could you provide a source please? Just your word alone without any proof won't work.)
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*During the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] stated that [[Assist Trophies]] would "figure into All-Star mode" in some fashion. However, Assist Trophies ended up playing no role in the mode, and they do not even spawn as regular items within battles; it is unknown if this was a translation issue, or a cut feature.
*During the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] stated that [[Assist Trophies]] would "figure into All-Star mode" in some fashion. However, Assist Trophies ended up playing no role in the mode, and they do not even spawn as regular items within battles; it is unknown if this was a translation issue, or a cut feature.
*{{forwiiu}} is the only game where the teleporter to the next battle is not on the main ground.
*{{forwiiu}} is the only game where the teleporter to the next battle is not on the main ground.
*[[SSB4|Dark Pit]] is the only character that is unlocked by playing in this mode, and can be unlocked this way in {{forwiiu}}.
*Dark Pit is the only character that is unlocked by playing in this mode, and can be unlocked this way in {{forwiiu}}.
*There is an extremely rare [[glitch]] that occurs in {{forwiiu}} in [[For Fun]] online mode that uses the All-Star resting room as a stage. The assist trophies are all Mario's, and the chronology displayed based on character ID numbers (in other words, in order, it's Mario, Luigi, Peach, ad infinitum). Three players overlap their entrances and one player is on the other side. Touching the portal causes the screen to be stuck on a white screen while the action goes on, and there is no reverting back.


==See also==
==See also==