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This stage as a whole is based on the [[Nintendo 3DS]] game ''Super Mario 3D Land'', with each part of the level referencing levels from the game. | This stage as a whole is based on the [[Nintendo 3DS]] game ''Super Mario 3D Land'', with each part of the level referencing levels from the game. | ||
The castle area is roughly based around {{iw|mariowiki|World 1-1|Super Mario 3D Land}} with changes to layout of the platforms and the platforms themselves. The area is also a lot closer to {{s|mariowiki|Peach's Castle}} than it was in ''Super Mario 3D Land''. {{iw|mariowiki|Flip Panel|platform}}s originate from {{iw|mariowiki|World 2-1|Super Mario 3D Land}}, and while there they are usually activated by stepping on a switch on the ground, here they activate automatically. {{s|mariowiki|Note Block}}s also appear in the game, originating from ''Super Mario Bros. 3'', and bouncing Mario and Luigi as they do fighters in ''Smash''; this block is two blocks long, as was often the case in ''Super Mario 3D Land''. | The castle area is roughly based around {{iw|mariowiki|World 1-1|Super Mario 3D Land}} with changes to layout of the platforms and the platforms themselves. The area is also a lot closer to {{s|mariowiki|Peach's Castle}} than it was in ''Super Mario 3D Land'', and the {{s|mariowiki|Tail Tree}} is notably absent. {{iw|mariowiki|Flip Panel|platform}}s originate from {{iw|mariowiki|World 2-1|Super Mario 3D Land}}, and while there they are usually activated by stepping on a switch on the ground, here they activate automatically. {{s|mariowiki|Note Block}}s also appear in the game, originating from ''Super Mario Bros. 3'', and bouncing Mario and Luigi as they do fighters in ''Smash''; this block is two blocks long, as was often the case in ''Super Mario 3D Land''. | ||
The valley area's closest resemblance is {{iw|mariowiki|World 8-2|Super Mario 3D Land}}, in that both levels have steep rock cliffs with grass on top (some of the grass appears as orange in ''Ultimate''); however, the resemblance ends there, as the level in ''Super Mario 3D Land'' did not have moving platforms (other than ones that move in a circular pattern), or gray rocks protruding from the cliff sides. The cliff walls are also more red than they are in original game. Other than World 8-2, there are no levels that resemble the valley area. | The valley area's closest resemblance is {{iw|mariowiki|World 8-2|Super Mario 3D Land}}, in that both levels have steep rock cliffs with grass on top (some of the grass appears as orange in ''Ultimate''); however, the resemblance ends there, as the level in ''Super Mario 3D Land'' did not have moving platforms (other than ones that move in a circular pattern), or gray rocks protruding from the cliff sides. The cliff walls are also more red than they are in original game. Other than World 8-2, there are no levels that resemble the valley area. |
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