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{| class="wikitable" | {| class="wikitable" | ||
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! Character | ! Character !! Description | ||
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|[[Banjo]] & [[Kazooie]] | |[[Banjo]] & [[Kazooie]]||''unknown'' | ||
|- | |- | ||
|[[Bayonetta]] | |[[Bayonetta]]||Performs a straight back kick, an upwards-angled spinning kick, and then a high kick. A three-stage [[natural combo]]. | ||
|- | |- | ||
|[[Bowser]] | |[[Bowser]]||Briefly draws his fist back before jabbing straight forwards. | ||
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|[[Bowser Jr.]] | |[[Bowser Jr.]]||Deploys a pitchfork from the Koopa Clown Car and jabs forwards with it. | ||
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|[[Captain Falcon]] | |[[Captain Falcon]]||Throws a spinning side kick. | ||
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|[[Charizard]] | |[[Charizard]]||Steps forward and sweeps its tail across the ground. | ||
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|[[Chrom]] | |[[Chrom]]||Slashes straight downwards in front of himself. | ||
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|[[Cloud]] | |[[Cloud]]||Performs a two-handed downward slash. | ||
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|[[Corrin]] | |[[Corrin]]||Slashes outwards on a slight downwards angle. | ||
|- | |- | ||
|[[Daisy]] | |[[Daisy]]||Kicks high into the air in front of herself. | ||
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|[[Dark Pit]] | |[[Dark Pit]]||Jabs both of his blades in front of himself, parallel to the screen. | ||
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|[[Dark Samus]] | |[[Dark Samus]]||Throws a reverse roundhouse kick. | ||
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|[[Diddy Kong]] | |[[Diddy Kong]]||Throws a leaning double punch. | ||
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|[[Donkey Kong]]||{{GameIcon|SSB}} Punches straight forwards.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Swats forwards with the back of his hand. | |||
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| | |[[Dr. Mario]]||Throws a quick side kick. | ||
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|[[ | |[[Duck Hunt]]||The dog bends down while the duck leans forwards and pecks with its beak. | ||
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|[[ | |[[Falco]]||Throws a quick side kick. | ||
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|[[ | |[[Fox]]||Throws a quick side kick. | ||
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|[[ | |[[Ganondorf]]||{{GameIcon|SSBM}} Throws a spinning side kick.<br/>{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Powerfully kicks straight forwards. | ||
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|[[Greninja]]||Roundhouse kicks forwards. | |||
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| | |[[Hero]]||''unknown'' | ||
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|[[ | |[[Ice Climbers]]||Perform a backhanded hammer swing. | ||
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|[[ | |[[Ike]]||Briefly draws Ragnell inwards before performing a leaning outwards slash. | ||
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|[[ | |[[Incineroar]]||Throws a straight spearhand strike. | ||
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|[[ | |[[Inkling]]||Strikes with a downwards and inwards swing with the Splattershot. | ||
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|[[ | |[[Isabelle]]||Swings inwards with a Candy Umbrella. | ||
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|[[ | |[[Ivysaur]]||Leans forwards and spins its bulb's leaves in rotary fashion to slash multiple times in front of itself. | ||
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|[[ | |[[Jigglypuff]]||Throws a roundhouse kick. | ||
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|[[ | |[[Joker]]||Leans forwards and stabs twice with his knife. If active, Arsene simultaneously thrusts his arm forwards and then draws it back. | ||
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|[[ | |[[Ken]]||''Tapped (far):'' Performs a forwards poking kick.<br/>''Tapped (close):'' Throws an inwards hook.<br/>''Held:'' Throws a straight jab with his following hand. | ||
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|[[ | |[[King Dedede]]||Thrusts his hammer forward head-first and twirls it to strike multiple times. | ||
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|[[ | |[[King K. Rool]]||Forcefully claps in front of himself. | ||
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|[[ | |[[Kirby]]||Throws a roundhouse kick. | ||
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|[[ | |[[Link]]||Holds the Master Sword behind himself and then slashes straight down to the ground with it. | ||
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|[[ | |[[Little Mac]]||Throws a snappy one-two punch combo. | ||
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|[[ | |[[Lucario]]||Performs two successive aura-powered palm thrusts in front of itself. | ||
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|[[ | |[[Lucas]]||Swipes his hand outwards alongside a flash of PSI. | ||
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|[[ | |[[Lucina]]||Slashes upwards and outwards with Parallel Falchion. | ||
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|[[ | |[[Luigi]]||Throws a quick side kick. | ||
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|[[ | |[[Mario]]||Throws a quick side kick. | ||
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|[[Marth]]||Slashes upwards and outwards with Falchion. | |||
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| | |[[Mega Man]]||Fires up to three Mega Buster shots while walking forwards. A three-stage natural combo. | ||
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|[[ | |[[Meta Knight]]||Slashes inwards and downwards, then outwards, and then upwards. A three-stage natural combo. | ||
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|[[ | |[[Mewtwo]]||Sweeps horizontally with its tail. | ||
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|[[ | |[[Mii Brawler]]||Throws a quick side kick. | ||
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|[[ | |[[Mii Gunner]]||Kneels slightly and fires a close-ranged laser blast from their cannon. | ||
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|[[Mii Swordfighter]]||Slashes outwards horizontally. | |||
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| | |[[Mr. Game & Watch]]||Swings a chair downwards in front of himself. | ||
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|[[ | |[[Ness]]||Performs a side kick. | ||
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|[[ | |[[Olimar]]||{{GameIcon|SSBB}} Dropkicks forwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Leans far forwards into a straight punch. | ||
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|[[ | |[[Pac-Man]]||Throws a simple side kick. | ||
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|[[ | |[[Palutena]]||Releases her staff in front of herself and twirls it to hit twice. | ||
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|[[ | |[[Peach]]||Kicks high into the air in front of herself. | ||
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|[[Pichu]]||{{GameIcon|SSBM}} Plants its front paws and kicks forwards with its hind legs.<br/>{{GameIcon|SSBU}} Plants its front paws and thrusts its hind legs forwards while releasing an electric spark from them. | |||
|- | |- | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |[[Pikachu]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Plants its front paws and kicks forwards with its hind legs.<br/>{{GameIcon|SSBU}} Plants its front paws and thrusts its hind legs forwards while releasing an electric spark from them. | ||
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|[[ | |[[Piranha Plant]]||Bites in front of itself twice. A two-stage natural combo. | ||
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|[[ | |[[Pit]]||{{GameIcon|SSBB}} Horizontally thrusts both of his blades forwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Jabs both of his blades in front of himself, parallel to the screen. | ||
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|[[ | |[[R.O.B.]]||Throws an inwards leaning hook. | ||
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|[[Richter]]||Quickly whips forwards with the Vampire Killer. | |||
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| | |[[Ridley]]||Grabs his tail and stabs forwards with it like a spear. | ||
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|[[Robin]]||Slashes downwards and outwards. | |||
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| | |[[Rosalina]] & [[Luma]]||''Rosalina:'' Performs a gravity-defying two-footed roundhouse kick.<br/>''Luma:'' Throws a roundhouse kick. | ||
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|[[ | |[[Roy]]||{{GameIcon|SSBM}} Slashes upwards and outwards with the Binding Blade.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Slashes downwards and inwards in reverse grip with the Binding Blade. | ||
|- | |- | ||
|[[Ryu]]||{{GameIcon|SSB4}} ''Tapped:'' Performs a forwards poking kick.<br/>''Held:'' Throws a downwards-angled, two-hitting punch with high shield damage.<br/>{{GameIcon|SSBU}} ''Tapped (far):'' Performs a forwards poking kick.<br/>''Tapped (close):'' Throws an inwards hook.<br/>''Held:'' Throws a downwards-angled, two-hitting punch with high shield damage. | |||
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| | |[[Samus]]||Throws a reverse roundhouse kick. | ||
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|[[ | |[[Sheik]]||Throws a quick, wide, upwards spinning kick. | ||
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|[[ | |[[Shulk]]||Slashes inwards with the Monado. | ||
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|[[ | |[[Simon]]||Quickly whips forwards with the Vampire Killer. | ||
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|[[ | |[[Snake]]||Strikes forwards with his knee, then clubs downwards with a double hammerfist. A two-stage natural combo. | ||
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|[[ | |[[Sonic]]||Gets down on his hands and knees while turning around, then kicks forwards with both legs. | ||
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|[[Squirtle]]||Spins while whipping forwards with its tail. | |||
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| | |[[Toon Link]]||Holds the Master Sword behind himself and then slashes straight down to the ground with it. | ||
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|[[Villager]]||Strikes horizontally with a Paw Umbrella. | |||
|- | |- | ||
|{{GameIcon| | |[[Wario]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}} Draws his fist back, then punches forwards.<br/>{{GameIcon|SSBU}} Throws a one-handed inwards slap. | ||
|- | |- | ||
|[[ | |[[Wii Fit Trainer]]||Assumes the Dancer yoga pose to simultaneously strike forwards with a spearhand and backwards with a modified scorpion kick. | ||
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|[[ | |[[Wolf]]||Jams his claws forwards, then separates them for a second hit. | ||
|- | |- | ||
|[[ | |[[Yoshi]]||{{GameIcon|SSB}}{{GameIcon|SSBM}} Kicks straight forwards with one leg.<br/>{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Flicks his tail horizontally forward. | ||
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|[[ | |[[Young Link]]||Holds the Kokiri Sword behind himself and then slashes straight down to the ground with it. | ||
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|[[ | |[[Zelda]]||Performs a magic-imbued outwards knifehand swipe. | ||
|- | |- | ||
|[[Zero Suit Samus]]||Throws a spinning side kick. | |||
|[[Zero Suit Samus]] | |||
|} | |} | ||
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*[[Ryu]] and [[Ken]]'s forward tilts have multiple variations, just like their [[neutral attack]] and other tilts: a 'light' version achieved by tapping the attack button for a short time, and a 'heavy' version achieved by holding the attack button for longer. In ''[[Ultimate]]'', a third variation is added depending on their proximity to their opponent – what was previously their tapped forward tilt (a poking kick) is now only used if far from an opponent. When closer up, a different attack is used (which, for both Ryu and Ken, is a hook). | *[[Ryu]] and [[Ken]]'s forward tilts have multiple variations, just like their [[neutral attack]] and other tilts: a 'light' version achieved by tapping the attack button for a short time, and a 'heavy' version achieved by holding the attack button for longer. In ''[[Ultimate]]'', a third variation is added depending on their proximity to their opponent – what was previously their tapped forward tilt (a poking kick) is now only used if far from an opponent. When closer up, a different attack is used (which, for both Ryu and Ken, is a hook). | ||
**Ryu's held forward tilt, Collarbone Breaker, is of further note. It deals high enough [[shield damage]] to [[Shield break|break shields]] even near their maximum health. | **Ryu's held forward tilt, Collarbone Breaker, is of further note. It deals high enough [[shield damage]] to [[Shield break|break shields]] even near their maximum health. | ||
*[[King K. Rool]]'s forward tilt exposes his belly for a brief time before the attack connects. As with several of his other attacks, [[Belly Super Armor]] is active during this time, and King K. Rool will take only half [[damage]] and no [[knockback]] from attacks that hit his belly. | |||
*[[Sheik]]'s forward tilt possesses low lag, hits in a wide arc, and deals vertical knockback, allowing it to reliably combo multiple times into itself at low to mid percents, and into other attacks past those percents. Particularly in ''Brawl'', it is infamous for being able to combo into itself for much longer than usual, due to the severe effect [[stale-move negation]] has on knockback, even to the point of being able to pull off guaranteed [[zero-to-death]] combos on fast fallers such as {{SSBB|Fox}} and {{SSBB|Wolf}}, while still racking up a noticeably large amount of damage on the rest of the cast. | *[[Sheik]]'s forward tilt possesses low lag, hits in a wide arc, and deals vertical knockback, allowing it to reliably combo multiple times into itself at low to mid percents, and into other attacks past those percents. Particularly in ''Brawl'', it is infamous for being able to combo into itself for much longer than usual, due to the severe effect [[stale-move negation]] has on knockback, even to the point of being able to pull off guaranteed [[zero-to-death]] combos on fast fallers such as {{SSBB|Fox}} and {{SSBB|Wolf}}, while still racking up a noticeably large amount of damage on the rest of the cast. | ||
*Snake's forward tilt is one of his most reliable close range options, especially in ''Brawl'', due to its fast startup (hitting on frame 4), very high damage for a tilt if both hits are used, long range, and the second hit's ability to KO at high percents. Along with his up tilt, it is one of his fastest KO options. | *Snake's forward tilt is one of his most reliable close range options, especially in ''Brawl'', due to its fast startup (hitting on frame 4), very high damage for a tilt if both hits are used, long range, and the second hit's ability to KO at high percents. Along with his up tilt, it is one of his fastest KO options. |
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