Multi-Man mode: Difference between revisions
→Other Multi-Man scenarios: fix list
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===Other Multi-Man scenarios=== | ===Other Multi-Man scenarios=== | ||
*Stage 11 of the 1P mode of ''[[Super Smash Bros.]]'' pits the player against a [[Fighting Polygon Team]] of 30; while the game existed prior to the "Multi-Man" moniker, the term is applied retroactively to this scenario due to the similarity between the two modes.*The first part of the [[Adventure Mode#Stage 11: Battlefield|Battlefield]] stage in ''Melee''<nowiki>'</nowiki>s [[Adventure Mode]] is a match against fifteen Fighting Wire Frames. | *Stage 11 of the 1P mode of ''[[Super Smash Bros.]]'' pits the player against a [[Fighting Polygon Team]] of 30; while the game existed prior to the "Multi-Man" moniker, the term is applied retroactively to this scenario due to the similarity between the two modes. | ||
*The first part of the [[Adventure Mode#Stage 11: Battlefield|Battlefield]] stage in ''Melee''<nowiki>'</nowiki>s [[Adventure Mode]] is a match against fifteen Fighting Wire Frames. | |||
*The ''Melee'' [[Event Match]] [[Event 37: Legendary Pokémon|Legendary Pokémon]] is also sometimes dubbed a Multi-Man Melee, due to the goal of defeating several Fighting Wire Frames with reduced gravity. | *The ''Melee'' [[Event Match]] [[Event 37: Legendary Pokémon|Legendary Pokémon]] is also sometimes dubbed a Multi-Man Melee, due to the goal of defeating several Fighting Wire Frames with reduced gravity. | ||
*In {{for3ds}}, the fifth battle in [[Classic Mode]] will always be a Multi-Man match against ten opponents, usually the Fighting Mii Team. | *In {{for3ds}}, the fifth battle in [[Classic Mode]] will always be a Multi-Man match against ten opponents, usually the Fighting Mii Team. |