Adventure Mode: The Subspace Emissary: Difference between revisions

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*The Halberd plays a very strong role in both games, and in both, it's destroyed and crashes in the ocean.
*The Halberd plays a very strong role in both games, and in both, it's destroyed and crashes in the ocean.
*Being chased down by the Pig King Statue is similar to being chased down by the Heavy Lobster (including the enemy, activating switches, the foe destroying anything in its path and a small delay from the foe).
*Being chased down by the Pig King Statue is similar to being chased down by the Heavy Lobster (including the enemy, activating switches, the foe destroying anything in its path and a small delay from the foe).
*Both feature [[Minecart|cart rides]] and [[slide launcher|special devices]] that propel characters forwards. The latter's design and function comes directly from KSS. Additionally the slide launchers puts characters in a shield position, just like KSS.
*Both feature [[Minecart|cart rides]] and [[Slide Launcher|special devices]] that propel characters forwards. The latter's design and function comes directly from KSS. Additionally the slide launchers puts characters in a shield position, just like KSS.
*The [[Space Jump]] is just like how P2 from Super Star comes back to P1.
*The [[Space Jump]] is just like how P2 from Super Star comes back to P1.
*The final boss ([[Tabuu]]) teleports around the stage repeatedly (a common feature in most final bosses in Kirby games, such as Marx and Nightmare).
*The final boss ([[Tabuu]]) teleports around the stage repeatedly (a common feature in most final bosses in Kirby games, such as Marx and Nightmare).
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