Falco (SSBB): Difference between revisions
His back throw does not kill at low percentages and it is also not his best throw.
(→Cons:) |
(His back throw does not kill at low percentages and it is also not his best throw.) |
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*Pummel - Falco grabs and punches opponent. No knockback and little damage. | *Pummel - Falco grabs and punches opponent. No knockback and little damage. | ||
*Forward Throw - Grabs opponent and punches them forward. | *Forward Throw - Grabs opponent and punches them forward. | ||
*Back Throw - Throws opponent backwards and shoots them diagonally with his blaster | *Back Throw - Throws opponent backwards and shoots them diagonally with his blaster. | ||
*Up Throw - Throws opponent upward and shoots his blaster straight up. | *Up Throw - Throws opponent upward and shoots his blaster straight up. | ||
*Down Throw - Throws opponent on the ground and shoots them with his blaster. Can be followed up by a [[Shine]] or chained with other Down Throws up to 40-70%, depending on the character. If performing a chain-throw and the next toss is likely to send the enemy too high to grab again, the last down throw can be followed with a dash attack canceled up smash to finish the combo. | *Down Throw - Throws opponent on the ground and shoots them with his blaster. Can be followed up by a [[Shine]] or chained with other Down Throws up to 40-70%, depending on the character. If performing a chain-throw and the next toss is likely to send the enemy too high to grab again, the last down throw can be followed with a dash attack canceled up smash to finish the combo. |