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Autismo555 (talk | contribs) |
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|•The enemy reflects projectiles<br>•The enemy's special moves have increased power | |•The enemy reflects projectiles<br>•The enemy's special moves have increased power | ||
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}} | |{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*Pit is the only character able to wield the Three Sacred Treasures in the ''Kid Icarus'' series. | *Pit is the only character able to wield the Three Sacred Treasures in the ''Kid Icarus'' series. | ||
*The stage represents Palutena's Temple where the final battle between Pit (while wielding the Three Sacred Treasures) and Medusa took place in the original ''Kid Icarus''. | *The stage represents Palutena's Temple where the final battle between Pit (while wielding the Three Sacred Treasures) and Medusa took place in the original ''Kid Icarus''. | ||
*The music references Chapter 8 of ''Kid Icarus: Uprising'', where the Three Sacred Treasures must be retrieved from a group of Space Pirates. | *The music references Chapter 8 of ''Kid Icarus: Uprising'', where the Three Sacred Treasures must be retrieved from a group of Space Pirates. | ||
*The battle conditions reference how two of the Three Sacred Treasures serve as the basis of Pit's special attacks in ''Smash'', including the [[Mirror Shield]] (represented by Pit starting off with a [[Franklin Badge]] and frequent use of [[Guardian Orbitars]]), and the Arrows of Light (represented by [[Palutena Bow]]). | *The battle conditions reference how two of the Three Sacred Treasures serve as the basis of Pit's special attacks in ''Smash'', including the [[Mirror Shield]] (represented by Pit starting off with a [[Franklin Badge]] and frequent use of [[Guardian Orbitars]]), and the Arrows of Light (represented by [[Palutena Bow]]). | ||
----'''Other trivia:''' | |||
*This spirit's Shooting Items Power ↑ ability references how the Arrows of Light is the strongest form of Pit's bow-and-arrow attacks. | |||
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*The stage's cloudy background references the background used in Twinbellows' boss battle in ''Kid Icarus: Uprising''. | *The stage's cloudy background references the background used in Twinbellows' boss battle in ''Kid Icarus: Uprising''. | ||
*The music represents Twinbellows' battle in ''Kid Icarus: Uprising''. | *The music represents Twinbellows' battle in ''Kid Icarus: Uprising''. | ||
*The Curry-Filled rule and this spirit's Mouthful of Curry ability references | *The Curry-Filled rule and this spirit's Mouthful of Curry ability references how Twinbellows attacks by breathing fire. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Molten Fortress map where Twinbellows' spirit is located is occupied by fire-based spirits, referencing Twinbellows' association with fire. | *In World of Light, the Molten Fortress map where Twinbellows' spirit is located is occupied by fire-based spirits, referencing Twinbellows' association with fire. | ||
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|•Only certain Pokémon will emerge from Poké Balls ([[Ditto]]) | |•Only certain Pokémon will emerge from Poké Balls ([[Ditto]]) | ||
|{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}} | |{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*Pseudo-Palutena is the false doppelganger of Palutena. | *Pseudo-Palutena is the false doppelganger of Palutena. | ||
*The stage references the castle room where the Pseudo-Palutena boss fight takes place in Chapter 24 of ''Kid Icarus: Uprising''. | *The stage references the castle room where the Pseudo-Palutena boss fight takes place in Chapter 24 of ''Kid Icarus: Uprising''. | ||
*The Ditto Poké Ball Pokémon | *The Ditto Poké Ball Pokémon transforms into a purple Palutena, referencing how Pseudo-Palenta's design is basically a purple-skinned Palutena. | ||
----'''Other trivia:''' | |||
*This spirit's Transformation Duration ↑ ability references how Pseudo-Palutena takes the form of Palutena during her boss fight until her true appearance is revealedduring the second phase. | |||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Viridi's role in aiding Pit in later chapters of ''Kid Icarus: Uprising''. | *This spirit's Support type references Viridi's role in aiding Pit in later chapters of ''Kid Icarus: Uprising''. | ||
*This spirit's Metal Killer ability references Viridi's goals to destroy humanity for destroying nature. | |||
*Viridi, Kirby, and the Mii Swordfighter's Type 6 voice clip share the same Japanese voice actress, {{s|wikipedia|Makiko Ohmoto}}. | *Viridi, Kirby, and the Mii Swordfighter's Type 6 voice clip share the same Japanese voice actress, {{s|wikipedia|Makiko Ohmoto}}. | ||
*In World of Light, the Viridi spirit is located in the Poison Woods section, referencing Viridi's association with nature, and specifically, the Reset Bomb Depot's forest setting | *In World of Light, the Viridi spirit is located in the Poison Woods section, referencing Viridi's association with nature, and specifically, the Reset Bomb Depot's forest setting. | ||
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*The music references Chapter 8 of ''Kid Icarus: Uprising'', where Mimicuties appear as an enemy. | *The music references Chapter 8 of ''Kid Icarus: Uprising'', where Mimicuties appear as an enemy. | ||
*The Item Tidal Wave rule references the items the Mimicutie spawns after they're defeated. | *The Item Tidal Wave rule references the items the Mimicutie spawns after they're defeated. | ||
*The battle conditions and this spirit's Foot Attack ↑ abilitiy references how Mimicutie | *The battle conditions and this spirit's Foot Attack ↑ abilitiy references how Mimicutie attacks by using swift kick attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Mimicutie spirit battle is located in the Treasure Chest in the Temple of Light, referencing the Mimicutie's status as a Mimic-type enemy, capable of luring in the player by appearing as regular treasure chests. | *In World of Light, the Mimicutie spirit battle is located in the Treasure Chest in the Temple of Light, referencing the Mimicutie's status as a Mimic-type enemy, capable of luring in the player by appearing as regular treasure chests. |
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