Randomness: Difference between revisions

10 bytes removed ,  3 years ago
→‎Random events intrinsic to a fighter: Re-worded, grammar, corrected links to Joker and B&K's SSBU pages
(→‎Random events intrinsic to a fighter: Re-worded, grammar, corrected links to Joker and B&K's SSBU pages)
Line 31: Line 31:
*In ''Smash 4'', when playing a local battle with CPUs, if the player is fighting CPUs with randomly selected characters while the player is using the same character for every match, the random character selection will never choose the player's character. This only seems to work for 1 player.
*In ''Smash 4'', when playing a local battle with CPUs, if the player is fighting CPUs with randomly selected characters while the player is using the same character for every match, the random character selection will never choose the player's character. This only seems to work for 1 player.


===Random events intrinsic to a character===
===Random events intrinsic to a fighter===
The following are random occurrences that apply to individual characters.
The following are random occurrences that apply to individual fighters.


*In ''Ultimate'', {{SSBU|Mario}}'s [[Super Jump Punch]] will sometimes cause Mario's hat to change into Cappy, and the coins spawned to be regional. The effect is purely aesthetic.
*In ''Ultimate'', {{SSBU|Mario}}'s [[Super Jump Punch]] will sometimes cause Mario's hat to change into Cappy, and the coins spawned to be regional. The effect is purely aesthetic.
Line 65: Line 65:
*[[Duck Hunt]] will cycle through a group of five gunmen for their [[Wild Gunman]] move in random order with each use of the move until each gunman is summoned once, then reset the process after the fifth gunman.
*[[Duck Hunt]] will cycle through a group of five gunmen for their [[Wild Gunman]] move in random order with each use of the move until each gunman is summoned once, then reset the process after the fifth gunman.
*[[Rosalina & Luma]]'s [[Star Bits]] fly in a slightly randomized trajectory each time the move is executed. The colour of the Luma after the first time it respawns is also random, being either yellow, red, blue, green, cream, or Polari.
*[[Rosalina & Luma]]'s [[Star Bits]] fly in a slightly randomized trajectory each time the move is executed. The colour of the Luma after the first time it respawns is also random, being either yellow, red, blue, green, cream, or Polari.
*{{SSBU|Joker}}'s [[All-Out Attack]] Final Smash will randomly choose between summoning [[Ann Takamaki]], [[Ryuji Sakamoto]] and [[Morgana]]; or [[Makoto Niijima]], [[Yusuke Kitagawa]] and [[Haru Okumura]] to assist with either [[Futaba Sakura]] or Morgana narrating.
*[[Joker]]'s [[All-Out Attack]] Final Smash will randomly choose between summoning [[Ann Takamaki]], [[Ryuji Sakamoto]] and [[Morgana]], or [[Makoto Niijima]], [[Yusuke Kitagawa]] and [[Haru Okumura]] to assist with either [[Futaba Sakura]] or Morgana narrating.
*The eggs fired during {{SSBU|Banjo & Kazooie}}'s [[Egg Firing]] and [[Rear Egg]] bounce in a somewhat unpredictable fashion.
*The eggs fired during [[Banjo]] & [[Kazooie]]'s [[Egg Firing]] and [[Rear Egg]] bounce in a somewhat unpredictable fashion.
*[[Sheik]]'s [[Needle Storm|needles]] fire at random heights.
*[[Sheik]]'s [[Needle Storm|needles]] fire at random heights.
*When [[King K. Rool]] doesn't catch his crown after using [[Crownerang]] and it falls offscreen, it will reappear either in front or behind him.
*When [[King K. Rool]] doesn't catch his crown after using [[Crownerang]] and it falls offscreen, it will reappear either in front or behind him.