Dr. Mario (SSB4): Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
Line 75: Line 75:


Despite being poor in ''Melee'', Dr. Mario's recovery also received a mix of buffs and nerfs. His jump is higher, his air speed is faster, he can now [[wall jump]] like his normal self, and [[Dr. Tornado]] can now be moved horizontally. However, Dr. Tornado now covers much less vertical distance, while [[Super Sheet]] no longer stalls him in the air. As a result, Dr. Mario is forced to mix up the usage of Dr. Tornado by using it before his jump, before his double jump, or after his double jump.
Despite being poor in ''Melee'', Dr. Mario's recovery also received a mix of buffs and nerfs. His jump is higher, his air speed is faster, he can now [[wall jump]] like his normal self, and [[Dr. Tornado]] can now be moved horizontally. However, Dr. Tornado now covers much less vertical distance, while [[Super Sheet]] no longer stalls him in the air. As a result, Dr. Mario is forced to mix up the usage of Dr. Tornado by using it before his jump, before his double jump, or after his double jump.
All in all, Dr. Mario’s overhaul changed him for the worse, as he has become a significantly less effective character than he was in ''Melee'', especially when comparing him to {{SSB4|Mario}}. As such, he is widely regarded as an unviable low tier character, and is overall one of the most nerfed characters in ''Smash 4'', alongside {{SSB4|Wario}}, {{SSB4|Marth}} prior to updates, {{SSB4|Kirby}}, {{SSB4|Falco}}, {{SSB4|Olimar}}, {{SSB4|Meta Knight}} prior to updates, and {{SSB4|King Dedede}}.


===Aesthetics===
===Aesthetics===