List of flaws in artificial intelligence (SSBM): Difference between revisions
List of flaws in artificial intelligence (SSBM) (edit)
Revision as of 19:41, February 20, 2020
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| {{Head|Fox|g=SSBM|s=16px}} {{Head|Falco|g=SSBM|s=16px}} {{Head|Marth|g=SSBM|s=16px}} {{Head|Roy|g=SSBM|s=16px}} {{Head|Zelda|g=SSBM|s=16px}} {{Head|Mewtwo|g=SSBM|s=16px}} | | {{Head|Fox|g=SSBM|s=16px}} {{Head|Falco|g=SSBM|s=16px}} {{Head|Marth|g=SSBM|s=16px}} {{Head|Roy|g=SSBM|s=16px}} {{Head|Zelda|g=SSBM|s=16px}} {{Head|Mewtwo|g=SSBM|s=16px}} | ||
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| A CPU Sheik always aims | | A CPU Sheik always aims straight horizontally or vertically (depending on her position from the edge) with [[Vanish]], never diagonally. | ||
| {{Head|Sheik|g=SSBM|s=16px}} | | {{Head|Sheik|g=SSBM|s=16px}} | ||
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| {{Head|Jigglypuff|g=SSBM|s=16px}} | | {{Head|Jigglypuff|g=SSBM|s=16px}} | ||
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| CPU Ness uses [[PK Thunder 2]] to recover only if he is set to level nine, and always aims it in an | | CPU Ness uses [[PK Thunder 2]] to recover only if he is set to level nine, and always aims it in an upward, barely horizontal trajectory. A lower level CPU Ness will fall and get KO'd if the midair jump is not enough to make it back to the stage. | ||
| {{Head|Ness|g=SSBM|s=16px}} | | {{Head|Ness|g=SSBM|s=16px}} | ||
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| {{Head|Peach|g=SSBM|s=16px}} | | {{Head|Peach|g=SSBM|s=16px}} | ||
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|CPU Pikachu and Pichu always use both dashes of [[Agility]], even if it's aiming the move towards a platform, nudging itself away from it with the second dash and self-destructing, though CPU Pikachu is less likely to SD. | |CPU Pikachu and Pichu always use both dashes of [[Quick Attack]]/[[Agility]], even if it's aiming the move towards a platform, nudging itself away from it with the second dash and self-destructing, though CPU Pikachu is less likely to SD. | ||
| {{Head|Pichu|g=SSBM|s=16px}} {{Head|Pikachu|g=SSBM|s=16px}} | | {{Head|Pichu|g=SSBM|s=16px}} {{Head|Pikachu|g=SSBM|s=16px}} | ||
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