Stamina Mode: Difference between revisions

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**However, since Nana's health is not required for victory, the game still treats the Ice Climber player as having been defeated, and thus it is not possible for them to win.
**However, since Nana's health is not required for victory, the game still treats the Ice Climber player as having been defeated, and thus it is not possible for them to win.
*In ''Ultimate'', the knockout screams of Young Link and Inkling are higher pitched variants of their Blast KO screams.
*In ''Ultimate'', the knockout screams of Young Link and Inkling are higher pitched variants of their Blast KO screams.
*In ''Ultimate'', the knockout screams in Stamina mode have separated files from their normal counterparts, carrying over the in-game echo. Despite this, none of them cannot be heard in [[Sound Test]]. This is unlike the [[Star KO]]s, as only in-game Sound Test have in-game echo.
*In ''Ultimate'', the knockout screams in Stamina mode have separated files from their normal counterparts, carrying over the in-game echo. Despite this, none of them are present in [[Sound Test]]. This is unlike [[Star KO]] screams, as only in-game Sound Test have in-game echo.
*In ''Brawl'', Pokémon Trainer will not use his losing animation whenever his Pokémon gets defeated or KO'd past the blast lines. This was fixed in ''Ultimate''.  
*In ''Brawl'', Pokémon Trainer will not use his losing animation whenever his Pokémon gets defeated or KO'd past the blast lines. This was fixed in ''Ultimate''.  
*In ''Ultimate'', {{SSBU|Cloud}}'s [[Palutena's Guidance]] conversation is slightly altered when playing in Stamina Mode, with [[Pit]] commenting that his [[Finishing Touch]] isn't a threat in this mode.
*In ''Ultimate'', {{SSBU|Cloud}}'s [[Palutena's Guidance]] conversation is slightly altered when playing in Stamina Mode, with [[Pit]] commenting that his [[Finishing Touch]] isn't a threat in this mode.
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